Create your own Interactive Fiction

ADRIFT - Interactive Fiction  
Home   |   News ADRIFT News RSS   |   Screenshots   |   Download   |   Games ADRIFT Reviews RSS   |   Forum   |   Help   |   Links
Welcome Guest Register | Login
Popular Games
Skybreak v 1.2
Top Hat
Give Me your Lunch Money 2010
The Lost Children
the virtual human
The Lost Labyrinth of Lazaitch
Magnetic Moon
Revenge of the Space Pirates
ThreeSmallGames
Combined Library Release 1
 
Latest Forum Posts
Verbs used in Inform & TADS
Blorb file not exporting
Annual IF Comp 2020
The Networked Mind
Combined Library v2 discussion
Online Play again unavailable! EDIT: Fixed
Put object ON character?
5.0.36 out now
How to have a chase sequence?
What is wrong with this picture?
 
Latest Reviews
Son of Camelot
Camelot 1.05
Alien Diver v13
Museum Heist
The Spectre of Castle Coris
Die Feuerfaust
Penrhyn - Burning Skies #GameJam420
Dreamspun #GameJam420
Tingalan
Skybreak! v. 1.1

Make a donation

Cursor  Add new function IsPartofCharacter

Issue Type: Status: Priority: Date Submitted: Votes:
Enhancement Open Low Thu 22nd Aug 2013 4 votes Vote Up Vote Down
 
Found in version: Last Updated: Completed in version: Date Completed: Track Changes:
5.0.30.1 Sun 25th Aug 2013 Log In
 
ice_wantedThu 22nd Aug 2013 03:45
Have function allowing to identify objects that are part of a character.
 
ice_wantedSun 25th Aug 2013 06:29
Clarification=> Add a function that would return the list of PartsOf objects from a CharacterKey. (ie: list all objects that are part of the Character).

Something like: Character1.IsPartOf.List(Indefinite)
© 2013 Campbell Wild. All rights reserved. | Contact the Webmaster