Create your own Interactive Fiction

ADRIFT - Interactive Fiction  
Home   |   News ADRIFT News RSS   |   Screenshots   |   Download   |   Games ADRIFT Reviews RSS   |   Forum   |   Help   |   Links
Welcome Guest Register | Login
Popular Games
the virtual human
The PK Girl
Trick or Treat
Top Hat
Ghost Town
Give Me your Lunch Money 2010
Land of the Mountain King
The Fortress of Fear
Jacaranda Jim
Die Feuerfaust
 
Latest Forum Posts
Why is there no distinction between TA and CYOA games?
Playing stories on your phone (Android)
Check if objects location is within location group?
What do you call?
Co-author Anchorhead tribute
I need help with conversations
ADRIFT deletes image source text
HAPPYT BIRTHDAY Lazzah
New Combat Module Available
Saabie's runner
 
Latest Reviews
Run, Bronwynn, Run!
Shadowpeak
Space detective
Blorbs for Space detective
The Adventures of Postman Matt (and his black and white cat)
Land of the Mountain King
Escape to New York v1.1
Tingalan
Trick or Treat
The Last Expedition

Make a donation

Get it from CNET Download.com!
Cursor  Standard Library Remove before Put/Remove Before Drop bug

Issue Type: Status: Priority: Date Submitted: Votes:
Bug Open Low Sun 23rd Nov 2014 4 votes Vote Up Vote Down
 
Found in version: Last Updated: Completed in version: Date Completed: Track Changes:
5.0.32.1 Sun 23rd Nov 2014 Log In
 
XenosSun 23rd Nov 2014 10:28
I'm hoping this isn't already reported. I searched, but didn't find it... If it's a repeat, please forgive me for not searching hard enough.

The bug is in the standard library. The "Remove Before Put" and "Remove Before Drop" have a move objects action that references "Player" and not [The Player Character] as they should. Most of the time this won't be an issue, but in games where the player character changes or isn't the default "Player" - then these are going to do funny things when the player who isn't "Player" drops or puts something he/she is wearing.

Should be a 1 minute fix - that's how long it takes me to change it each time I start a new project so it's not a huge deal - but it's a bug, nonetheless.
© 2013 Campbell Wild. All rights reserved. | Contact the Webmaster