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Cursor  Standard Library Remove before Put/Remove Before Drop bug

Issue Type: Status: Priority: Date Submitted: Votes:
Bug Open Low Sun 23rd Nov 2014 4 votes Vote Up Vote Down
 
Found in version: Last Updated: Completed in version: Date Completed: Track Changes:
5.0.32.1 Sun 23rd Nov 2014 Log In
 
XenosSun 23rd Nov 2014 10:28
I'm hoping this isn't already reported. I searched, but didn't find it... If it's a repeat, please forgive me for not searching hard enough.

The bug is in the standard library. The "Remove Before Put" and "Remove Before Drop" have a move objects action that references "Player" and not [The Player Character] as they should. Most of the time this won't be an issue, but in games where the player character changes or isn't the default "Player" - then these are going to do funny things when the player who isn't "Player" drops or puts something he/she is wearing.

Should be a 1 minute fix - that's how long it takes me to change it each time I start a new project so it's not a huge deal - but it's a bug, nonetheless.
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