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Cursor  Bug in Time-based events

Issue Type: Status: Priority: Date Submitted: Votes:
Bug Open High Sat 30th Jul 2016 2 votes Vote Up Vote Down
 
Found in version: Last Updated: Completed in version: Date Completed: Track Changes:
5.0.35.3 Sat 30th Jul 2016 Log In
 
LazzahSat 30th Jul 2016 09:12
When a time-based event fires, the game cursor will appear immediately after whatever text is next displayed onscreen and not underneath with a line break as it should do.

See ADRIFT forum thread http://forum.adrift.co/viewtopic.php?f=14&t=11572 for a demo to show the above bug.
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