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Cursor  Bugs & Enhancements

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Displaying 1 - 25 out of 609
Summary Priority Status Votes
Event can be started by a task set to stop the event High Open 5
Multiple options for triggering an event Medium Open 4
Runner freezes when taking a dynamic object which the player is on High Open 7
Packaging generates anti-virus false positive Critical Open 4
Typos? in Debugger output messages Low Open 2
Add export output in debugger, print and highlight text Low Open 1
Delete Conversation tree causes exception error Critical Open 5
Option to chose if items in a container are counted as also being carried or not. Low Open 2
"There is no route to the east. Only north and east" High Open 5
Filter map display based on z level Medium Open 3
restriction "object must be part of character" doesn't work High Open 2
changing state list properties with expressions High Open 1
Add the default Wait command to default tasks so you can add a Specific Task to it Low Open 2
Bug in Time-based events High Open 2
New Property Type: WALK to be used with CHAR Group Properties Medium Open 4
Allow Character walk to be copied and added to a new character Medium Open 2
Location Group: Properties: Adding Alt Desc Glitch Low Open 3
Action> Set property For Location (Tweak) - Players Location Medium Open 1
Move Everything with Property - Tweak Medium Open 2
Two instances of "can't" in restriction message Medium Open 1
Changing short and long description actions do not work. High Open 8
Option to Hide Location on Game Map Medium Open 6
Ability for a character to carry another character Medium Open 6
Exporting Folder - Importing Mod into project overwrites Introduction Medium Open 3
Add 'Any Character' to the Restriction / Property Low Open 2

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