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Alien Diver v13 - Game made for #AdvJam2020 Play Online
By
3 out of 5 (1 review)  
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AlienDiver_V13.blorb
AlienDiver_V13.blorb

On a scouting mission in a far flung solar system, your ship malfunctioned at the worse time and eventually crashed into an alien ocean. Your crashed ship now lies on the bottom of an alien ocean. It needs repairs, and scans have shown a certain raw materials can be used to create the needed materials needed to do the repairs in order to fly again. Time is running out..

(Note: This version fixes Status Window problem that was only apparent in the browser version.)

Note: until i can work out how to update the game file on this page without losing reviews and stats, a newer version (v15) can be found on the game page http://www.adrift.co/game/1576


Cursor  Details
Genre: Science Fiction 
Language: Unknown 
IFID: ADRIFT-500-C317-3D4B-46FF-BE0D-F6635743D403 
Category: Complete adventure 
Forgiveness rating: Merciful 
Total Downloads: 48 
Online Plays: 55 
File Size: 76 Kb 
Version: 13
 

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1 of 1 people found the following review helpful:
 
  Ambitious concept but could use more polish, Mon 8th Jun 2020
By Lumin - See all my reviews

This is basically all one big board game. There are alien cubes scattered across the map that you have to find and unlock with dice rolls, and occasionally you're interrupted by alien sea creatures. Oxygen and the hull integrity are depleting with each move and luck and a good grasp on the mechanics are both a factor if you want to succeed. I could easily envision this as a board game with some dice and a deck of cards to draw from for encounters.

Unfortunately, as an IF game the implementation is a little rough. I didn't find much by way of actual bugs, but there's a lot about accessing the information you need that could've been streamlined, as well as some issues with balance. The game world felt disappointingly sparse as well. A game about crashlanding in an alien ocean immediately got my attention, making me think of Subnautica. But there's no flavor text or anything of the sort here, you're just moving about on a blank grid. Maybe if this hadn't been for a contest there would have been more time to add that sort of detail though. I'd certainly be happy to play a more expanded and polished version of this.

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