Create your own Interactive Fiction

ADRIFT - Interactive Fiction  
Home   |   News ADRIFT News RSS   |   Screenshots   |   Download   |   Games ADRIFT Reviews RSS   |   Forum   |   Help   |   Links
Welcome Guest Register | Login
Popular Games
The PK Girl
Ghost Town
Emily
Top Hat
the virtual human
Give Me your Lunch Money 2010
The Fortress of Fear
Trick of Treat
The Spectre of Castle Coris
The Lost Children
 
Latest Forum Posts
HAPPY BIRTHDAY Saabie & Duncan
Worst Case Scenario
Sound files
ADRIFT v4 versus ADRIFT v5 (Larry & David only! :) )
Larry's Images
Bump this if you're in the chat
Campbell & the future of ADRIFT
Error: Input past the end of file
IFComp 2017 Games Announced
CYOA/IF hybrids: suggestions needed
 
Latest Reviews
Tingalan
Trick of Treat
The Last Expedition
The Tartarus Project
The Lost Children
The Fortress of Fear
The Warlord, The Princess & The Bulldog
Die Feuerfaust
The Spectre of Castle Coris
The Dragon Diamond

Make a donation

Get it from CNET Download.com!
The Merry Murders
By
3 out of 5 (1 review)  
Download
murders.taf
murders.taf

This is my attempt to imitate a slasher movie. A mysterious killer is knocking off the guests one by one at an Office Christmas party. Will you survive the night?

Cursor  Details
Genre: Fiction 
Language: Unknown 
IFID: Unknown 
Category: Complete adventure 
Forgiveness rating: Unknown 
Total Downloads: 134 
Online Plays: 1 
File Size: 68 Kb 
Version: Unknown
 

Cursor  Member Reviews
1 Ratings
5 star:
 (0)
4 star:
 (0)
3 star:
 (1)
2 star:
 (0)
1 star:
 (0)
 
 
 
 
 
Average Member Rating
 
 
 
Share your thoughts with other members:
 
Most Helpful Member Reviews

1 of 1 people found the following review helpful:
 
  Mon 9th Jan 2006
By David Whyld - See all my reviews

Mel S’ first full size game since The Lost Mines is the story of a series of brutal murders at the SynTex corporation headquarters during an office party. And "series" is the right word because by the time you catch the killer, there’s hardly a soul left alive.

I’ve always been a sucker for murder mysteries because they allow you the opportunity of seeing if you can figure out who the killer is before reaching the conclusion of the game. Disappointingly, The Merry Murders (what the "merry" in the title refers to I’ve no idea) doesn’t allow for any real detective work. Solving a series of puzzles - some logical, some not - leads you to the inevitable conclusion with the killer, but there are no prizes along the way for figuring out the identity of the killer beforehand, and no way to stop the killer from committing further murders if you do happen to stumble upon his/her identity. The ending, involving a fight to the death with the killer, occurs whether you’ve guessed the killer’s identity or not.

There are a number of things that bring the game down overall, the most common being the way the game sometimes refers to the player as "you" and other times as "I". This, on top of it being written partly in past tense and partly in present tense, makes for confusing reading.

Locations are nicely written and the way some of them change from time to time - items appearing, a computer suddenly becoming useable, and so on - is a nice touch. Various lapses in logic mar the game somewhat, though; the other characters seem happy to stand around doing nothing while a brutal killer stalks the building picking them off with remarkable ease. And why the killer didn’t just try to bump the player off despite the progress you’re making towards finding out his/her identity is never really explained.

Not a bad game, but not a great game either, The Merry Murders would have been better handled with a little more detective work by the player. But it’s an interesting way to pass an hour or two and the difficulty factor is set so that you shouldn’t have too many problems reaching the final conclusion (although saving your game beforehand is a very good idea because you only get one chance to win the final fight).



Logic: 7 out of 10
A few lapses in the way the killer(s) actually help you out during the game if you ask them the right things but nothing disastrously illogical.

Problems: 5 out of 10 (10 = no problems)
The main problems involved the character alternatively being referred to as "you" and "I" and the game’s frustrating habit of switching from past to present tense at seemingly random intervals. If it had happened just a few times it could have been overlooked, but the sheer number of times it happened made playing the game quite painful at times.

Story: 6 out of 10
There’s nothing new about murder mysteries but it was well handled and having a few seriously dodgy characters (Trey in particular being especially vile) kept you guessing who the killer really was.

Characters: 6 out of 10
There were both good and bad points in relation to the characters. On the plus side they were quite believable and had a fair set of things you could question them about; on the down side they seemed quite willing to hang around in a building with a killer on the loose who was busy massacring them.

Writing: 5 out of 10
Fairly decent although the game switching between calling the player "you" and "I" did leave a lot to be desired.

Game: 5 out of 10
A bit of a letdown after The Lost Mines but interesting enough to keep you occupied through to the conclusion.

Overall: 34 out of 60

© 2013 Campbell Wild. All rights reserved. | Contact the Webmaster