"Monsters exist! Under the bed, in the closet, down the darkened hall. With Courageous Pooky the bear and your Sissy's aid, you'll defeat and escape from their slimy, tentacled clutches. Release 2 features a new bonus monster to vanquish."
I liked “Monsters” from the start. It was nicely written but failed to be particularly frightening as it should have been concerning, as it does, the monsters that every little kid firmly believes are hiding under their bed. Personally I’d have preferred it if the monsters were heard but not seen because they didn’t seem to have the same effect when you’ve seen them.
Guess the verb was bad in a few places: “daybed” says the room description, “bed” is what the game understands. There was also an annoying event which ran every time I seemed to be making any progress whereby mother would show up and carry me back to my bed. This happened a couple dozen times and I began to wonder if it might have been better if there was a limit to how many times this should have happened.
All in all I found “Monsters” a fairly above average game. It’s small – as it had to be to fit inside the competition’s size limit – but there is quite a decent game here.