Create your own Interactive Fiction

ADRIFT - Interactive Fiction  
Home   |   News ADRIFT News RSS   |   Screenshots   |   Download   |   Games ADRIFT Reviews RSS   |   Forum   |   Help   |   Links
Welcome Guest Register | Login
Popular Games
Skybreak v. 1.4
The Fortress of Fear
The Lost Children
Skybreak v 1.2
The PK Girl
The Euripides Enigma
Lost Coastlines
the virtual human
Magnetic Moon
Starship Quest
 
Latest Forum Posts
The Book of Jax - The Adventures of Alaric Blackmoon # 10
HAPPY BIRTHDAY DazaKiwi
HAPPY BIRTHDAY ralphmerridew
An' anuvver fing....
Why don't my folders stay where I put them?
Results of The 2023 IFDB Awards are in!
Setting nickname / displaying unique text based on character name
Some excellent loot
ADRIFT 5's rendering API?
Getting Adrift 4 to ignore "and"
 
Latest Reviews
Classic Adventure
Private Eye
Roozden's Color Code Module
Wumpus Hunt
Lost Coastlines
The Lost Labyrinth of Lazaitch
October 31st (Post comp.)
The Euripides Enigma
AI
Hint System Library - Release 1

Make a donation

House of the Damned
By
1 out of 5 (1 review)  
Download
haunt.taf
haunt.taf

"Terror grips your mind. All you can think of is to run, run... The wolves behind you are getting close, you are certain of that."

Cursor  Details
Genre: Fiction 
Language: Unknown 
IFID: Unknown 
Category: Complete adventure 
Forgiveness rating: Unknown 
Total Downloads: 104 
File Size: 35 Kb 
Version: Unknown
 

Cursor  Member Reviews
1 Ratings
5 star:
 (0)
4 star:
 (0)
3 star:
 (0)
2 star:
 (0)
1 star:
 (1)
 
 
 
 
 
Average Member Rating
 
 
 
Share your thoughts with other members:
 
Most Helpful Member Reviews

1 of 1 people found the following review helpful:
 
  Good ideas but...., Sun 21st Aug 2011
By rotter - See all my reviews

I have been looking around for older ADRIFT games to play which have either not been reviewed or I just haven’t heard of. So, I thought I would have a look at House of the Damned by Sam McCall from way back in 2002.

It starts off with the well used classic of a broken down vehicle, stormy night, need help, being chased by wolves. Yeh, my sort of game.

What was I expecting from game that is nearly 10 years old? Well, lots of scenery you can’t interact with, loads of GTV, sparse implementation, generally old school problems. So, what did I find?

The first location starts off confirming my fears, “Portaits of long-dead residents”, so a spelling mistake and strange use of the hyphen in one sentence. But, on the plus side you can examine the portraits or pictures in the Hallway, strangely only once. This mistake is not made with other pictures in the house.

During the game you can hear the storm raging outside, “Thunder rumbles ominously” and “The rain continues to batter down” are two examples. I like this in a game and this happens at every turn. I’ve included the same type of thing in one of my games and it is difficult to get it right. It didn’t bother me but every turn is probably too much for some people.

Problems in the library are typical of the games failings. You can’t examine books or a large table mentioned in the text. Same as clock and grandfather clock both work. But later in the game you need to sort out a rather nasty plant in a greenhouse (can’t examine the plant of course). But, in carrying out the deed some windows get broken. This is then mentioned in the location description.

Now we come to the old favourite of trying to put a ladder against a wall/window. The ladder puzzle is a timed event as if you take too long the wolves return. The game does at least warn you of your impending doom but a timed GTV problem is never any fun.

Worth mentioning is that although this house has no doors (well they are mentioned but cannot examined) it does treat open and unlock as the same.

So, what are my final thoughts on this game? It has the makings of a great little game as I enjoyed playing it. I liked the story and the simple nature of it and most of its puzzles are well clued. It is let down by the IF curse of things which are mentioned but can’t be examined, loads of GTV (but far less than I expected) and not enough testing.

I’m scoring it 2/10 as the author has made some effort and I like the ideas behind the game but the failings really let it down.

© 2013 Campbell Wild. All rights reserved. | Contact the Webmaster