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Player name as input (DEMO)
By
5 out of 5 (1 review)  
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MyNameIS.taf
MyNameIS.taf

This has a task with the command %text% and then uses the INSTR() formula to ensure required elements are input. It won’t be perfect but accomplishes what was required.

Cursor  Details
Genre: Fiction 
Language: Unknown 
IFID: Unknown 
Category: Demo/Incomplete adventure 
Forgiveness rating: Unknown 
Total Downloads: 104 
File Size: 1 Kb 
Version: Unknown
 

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  Thu 31st Jan 2008
By Dr. Orange - See all my reviews

Being able to have the player input text into game is really neat but aside from allowing them to choose names for the player character, what else could one do with it?

Custom dialog comes to mind, but you wouldn’t have anyway for npc’s to appropriately respond so it would be more a gimmick then anything else, though a Monkey Island style Pirate insult fight would be cool though probably too similar.

A mad lib style mini game is another possibility. Also, if you could have objects with variables for names, you could create a puzzle, albeit a rather silly one, of figuring out what things really were with the player having been asked to give names to them before hand without knowing. I’ve tried things with variable names before and not had it work but perhaps in Adrift 5 this would be possible.

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