Create your own Interactive Fiction

ADRIFT - Interactive Fiction  
Home   |   News ADRIFT News RSS   |   Screenshots   |   Download   |   Games ADRIFT Reviews RSS   |   Forum   |   Help   |   Links
Welcome Guest Register | Login
Popular Games
the virtual human
The PK Girl
Trick or Treat
Give Me your Lunch Money 2010
Ghost Town
Top Hat
Land of the Mountain King
The Fortress of Fear
Jacaranda Jim
Die Feuerfaust
 
Latest Forum Posts
Why is there no distinction between TA and CYOA games?
Playing stories on your phone (Android)
Check if objects location is within location group?
What do you call?
Co-author Anchorhead tribute
I need help with conversations
ADRIFT deletes image source text
HAPPYT BIRTHDAY Lazzah
New Combat Module Available
Saabie's runner
 
Latest Reviews
Run, Bronwynn, Run!
Shadowpeak
Space detective
Blorbs for Space detective
The Adventures of Postman Matt (and his black and white cat)
Land of the Mountain King
Escape to New York v1.1
Tingalan
Trick or Treat
The Last Expedition

Make a donation

Get it from CNET Download.com!
Notebook Demo
By
5 out of 5 (1 review)  
Download
Notebook2.taf
Notebook2.taf

This is a demo of one way an author might create a notebook that the player can write notes in. It is accompanied by the intro of one of my unwritten games but the game is not playable, only the notebook. Any suggestions about the notebook are welcome.

Cursor  Details
Genre: Fiction 
Language: Unknown 
IFID: Unknown 
Category: Demo/Incomplete adventure 
Forgiveness rating: Unknown 
Total Downloads: 72 
Online Plays: 1 
File Size: 2 Kb 
Version: Unknown
 

Cursor  Member Reviews
1 Ratings
5 star:
 (1)
4 star:
 (0)
3 star:
 (0)
2 star:
 (0)
1 star:
 (0)
 
 
 
 
 
Average Member Rating
 
 
 
Share your thoughts with other members:
 
Most Helpful Member Reviews

0 of 0 people found the following review helpful:
 
  Interesting use of player input, Wed 6th Feb 2008
By Dr. Orange - See all my reviews

I’ve wondered how to capture player input before and this demo shows you how to do it. One use for something like this would be a notebook but you could also check player input against the contents of text type variables.

© 2013 Campbell Wild. All rights reserved. | Contact the Webmaster