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1 of 1 people found the following review helpful:
Nice writing, not user friendly, Mon 19th Sep 2011
By Duncan_B - See all my reviews
While playing S Tar Dus T, I keep constantly thinking, "This would be great if...
... I could get the NPCs to respond to me reliably.
... the author would just tell me how I can use this item.
... this game had a hint system.
... I could read the author's mind."
(and so on)
S Tar Dus T has a compelling narrative tone and interesting descriptions that bespeak the skill of a talented amateur writer. It drew me in. I found the environment delightfully surreal (as opposed to "jumbled mish-mash non sequitur surreal), vaguely reminiscent of Lewis Carroll. Even non-responsive, the NPCs in the game are colourful and seem to promise something unique, but the characters and writing are let down by the game's obscure construction.
Unfortunately, the game offers no hints or help to allow players meaningful progress, I haven't been able to find a walkthrough, and the code is password protected. So, until a walkthrough comes around or someone posts the password or the author publishes a revision, I can only rate this one a disappointment. This is all the worse because I really do want to finish it.
Sorry, cannot recommend this game.