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Sunday, 21 October 2012

Cursor  5.0.26 out now

ADRIFT 5 release 26 is now available for download. The main highlights in this release are Object Oriented function enhancements, Expression Restrictions, Hiding map rooms, Timed Events and Trizbort map importing. The full list of changes is:

Enhancements

  • Mouse scroll wheel in Runner (ID 18614)
  • Restrict OO function further by property (ID 18610)
  • Move multiple locations to new page on map (ID 18607)
  • Expression restrictions (ID 18605)
  • Blorb/Exe icon (ID 18599)
  • Hide rooms on map (ID 18598)
  • Object Lists AND or OR (ID 18494)
  • Showing rooms visited when restoring game (ID 18449)
  • Timed Events (ID 18446)
  • Property Formatting (ID 18362)
  • Actual Timed Events in Seconds (ID 9882)
  • Runner needs Escape Key Function if wrong Macro is run in error (ID 9587)
  • "Add new page" button for map (ID 8336)
  • When dragging items over to a text pane, allow us to grab just the key. (ID 4472)
  • Trizbort Import (ID 2872)
Bug Fixes
  • Subevents not running (ID 18615)
  • v4: Name/Gender prompt upsets event tasks (ID 18613)
  • Victory/Defeat Message Not Appearing After Restore (ID 18612)
  • Poor grammar in inventory (ID 18609)
  • Add Page doesn't work (ID 18606)
  • Moved Items in New Folder are in Reverse Order (ID 18602)
  • Incorrect restriction logic (ID 18600)
  • Any object in group test not implemented (ID 18596)
  • v4: Ordering of custom states (ID 18595)
  • v4: Show state in description (ID 18594)
  • %location% missing specific task selection list (ID 18590)
  • New Auto Task Restriction Message Error (ID 18587)
  • HTML formatting appears in title (ID 18582)
  • Object ontop of several objects cant be seen by NPCs (ID 18580)
  • Wait command on non-English systems (ID 18565)
  • Dragging item to text inserts old-style function (ID 18542)
  • Events stop Running after UNDO following Defeat (ID 18532)
  • Cut and paste in same folder causes exception. (ID 18505)
  • Inconsistant context menu's (ID 18504)
  • Underscore in variable name not working (ID 18495)
  • Accurate selection in editor (ID 18378)
  • Runner auto-complete persists through whole line (ID 18328)
  • Graphics don't refresh between games (ID 10668)
  • Cant 'Move to page' Multiselected locations on map (ID 10094)

Posted at 20:59 - 0 comments


Saturday, 15 September 2012

Cursor  5.0.25 out now

ADRIFT 5 release 25 is now available for download. The main highlights in this release are Referenced Locations, Custom Directions, Find All and Auto-setup for restrictions. The full list of changes is:

Enhancements

  • Display previous text when undoing (ID 18554)
  • Stand/Get off objects before moving (ID 18551)
  • Allow custom directions (ID 18549)
  • High lighting folder containing "Find" object (ID 18547)
  • Games should open in the runner, not the generator (ID 18541)
  • %location% reference needed (ID 18331)
  • Path of acitive window in status bar (ID 17765)
  • FIND and FIND & REPLACE Functions (ID 7379)
  • Auto set-up restrictions (ID 4773)
Bug Fixes
  • OO functions fail to replace (ID 18577)
  • Suspended events should not stop/restart (ID 18571)
  • v4: Task actions containing | in expressions don't import (ID 18570)
  • Character position ambiguous when in/on object spanning multiple locations (ID 18569)
  • v4: Object must/not be hidden (ID 18568)
  • Unlock object fails if no key (ID 18567)
  • Double-clicking on destination link creates new link (ID 18564)
  • Double-clicking map link leaves stranded exit (ID 18563)
  • New General tasks should default to Repeatable (ID 18558)
  • Changing case of key prefix causes duplicate key error (ID 18557)
  • Memory problem on large adventures (ID 18555)
  • Bad Argument error in conversations (ID 18552)
  • Multiple conversation topic matching problem (ID 18550)
  • Strange Output (ID 18544)
  • New Style Functions Outpur Differs From Old Style (ID 18543)
  • Password problems (ID 18539)
  • Incorrect command conversions (ID 18529)
  • Fix for "Bad function pcase" error for standard library task "Get Out of Object" (ID 18528)
  • Setting property to %text% (ID 18527)
  • Lock "Sort by Name" (ID 18522)
  • Runner hangs on 'start transcript' if default file already exists (ID 18440)
  • "Display Only Once" not reset on Restore (ID 17650)
  • Action Variable Alphabetical Sort Issue (ID 1414)

Posted at 18:14 - 0 comments


Saturday, 8 September 2012

Cursor  ADRIFT Map video

I have created a video demonstration of the ADRIFT map, covering all the functionality of the map within Developer.

Hopefully this will be the first of many demonstrations to come. I hope you find it useful!


Posted at 18:36 - 2 comments


Thursday, 6 September 2012

Cursor  Version 4 update - Now Free!

I have decided to release an update to version 4 (release 52).

This is pretty much the same as the last release, with two changes.
  • There was an error message when running alongside version 5, due to both versions using the same storage in the registry and v4 not expecting the values v5 stored.
  • I have removed the registration restrictions, so v4 is now free.
You can download the files only update here. Alternatively you can download the full install here or the full Runner install here.

Posted at 12:24 - 0 comments


Wednesday, 25 July 2012

Cursor  5.0.24 out now

ADRIFT 5 release 24 is now available for download.

The main highlights in this release are Customising fonts in Runner, and Location Contents, plus the normal set of bug fixes. The full list of changes is:

Enhancements
  • Make Character.Held Recursive (ID 18421)
  • Disable Runner Debugger From Within Developer (ID 18352)
  • Customizing fonts (ID 9948)
  • ListWorn/ListHeld (ID 6198)
  • Object list within Locations (ID 889)
Bug Fixes
  • v4 Object Alternate Descriptions (ID 18515)
  • Undo Doesn't Reset Properties (ID 18508)
  • Posturing in a Location Fails (ID 18507)
  • Single sound per channel (ID 18490)
  • Sound looping doesn't work (ID 18489)
  • Bracket Sequence errors playing v3.9 games (ID 18487)
  • Grey square appears over graphics/map (ID 18486)
  • Objects created with a key prefix are not recognised in functions or descriptions. (ID 18485)
  • Problems with 2 (or more) functions is a description. (ID 18484)
  • Player.Held.Count Doesn't take into Acount Containment (ID 18462)
  • Funtions Not Displaying in Tasks (ID 18453)
  • clicking scroll bar arrows 2x on conversation topics opens highlighted topic (ID 18439)
  • Total Editing Time Quirk. (ID 18415)
  • Error When Entering Variable Values in Restrictions. (ID 18411)
  • %PopUpInput% for text requires player to input text in parentheses (ID 18395)
  • Developer is randomly resetting my integer arrays to all zeroes between saves? (ID 18394)
  • Trying to use <# #> with a %variable% inside does strange things (ID 18382)
  • ReSet Task Priority. (ID 18364)
  • Display Only Once in Text Overrides (ID 17336)
  • Variable Arrays Cannot Access in Restrictions (ID 2340)
  • Add the conversation actions dropdowns (ID 193)

Posted at 07:44 - 0 comments


Sunday, 1 July 2012

Cursor  5.0.23 out now


ADRIFT 5 release 23 is finally available for download.

The main highlights in this release are Direction Restrictions and Custom Status bar, plus the normal set of bug fixes.

The full list of changes are:

Enhancements
Bug Fixes
  • Error when chosing location group in direction window (ID 18477)
  • Looping sound incorrect converted from 3.9/4.0 (ID 18475)
  • Expressions in text mess us on entry (ID 18472)
  • Executable crashes on restarting an adventure (ID 18469)
  • Any character who has property (ID 18468)
  • Character locks (ID 18461)
  • Error in "Give object to character" task (ID 18457)
  • Using AGAIN in Runner Issue (ID 18452)
  • v4 difference where v5 library tasks execute (ID 18445)
  • Inherited properties (ID 18436)
  • Unrecoverable Runner Crash (ID 18431)
  • Functions Can Cause Runner Error (ID 18424)
  • Graphic problem (ID 18417)
  • Functions Issue (ID 18413)
  • Character walk name corrupt (ID 18410)
  • Can't store GIF in Blorb/EXE (ID 18409)
  • Events executing specific tasks (ID 18408)
  • %Loop% variable when used in array subscript returns 0 or 1 instead of the proper loop index (ID 18399)
  • Animated gifs do not work (ID 12862)

Posted at 15:11 - 3 comments


Sunday, 22 January 2012

Cursor  WebRunner Map

I have been working on adding the map to WebRunner, bringing a large chunk of ADRIFT functionality to online play. It is not interactive like using the Runner application, so you can't move or rotate it, or click on individual locations, but it will update as you move between locations.


I will get this released to online play soon.
Posted at 17:58 - 1 comments


Thursday, 22 December 2011

Cursor  5.0.22 out now

ADRIFT 5 release 22 is now available for download.

The main highlights in this release are Sound (MP3, WAV and MID at the moment - OGG to follow in a future release), Object Oriented Syntax (e.g. Player.Held.Count), and embedded Expressions.

The full list of changes is:

Enhancements
Bug Fixes
  • Events and Turn Counting (ID 18373)
  • Setting a character's position to Standing on the Floor teleports them to the player's location.(ID 18367)
  • TODO - Function "Any Character sitting on object" still has to be completed.(ID 18366)
  • Player Perspective Issue(ID 18361)
  • set (text) property to (text) variable uses key not value(ID 18356)
  • Date Storage in Modules(ID 18355)
  • Save as EXE Broken(ID 18353)
  • NPC Visibility(ID 18350)
  • Location Must Not Have Been Seen not Resetting on Undo(ID 18346)
  • Position of Dynamic Objects Displayed On-Screen(ID 18336)
  • Text After Ellipsis AutoCaps(ID 18334)
  • %UCase[ + or $ or ^ ]% hangs Adrift runner(ID 18324)
  • Undeletable letters on fresh runner open(ID 18099)
  • Can’t rearrange subevents(ID 17904)
  • Set Property to Unselected returns error(ID 17793)
  • Restrictions on Double Reference Tasks Broken(ID 17576)
  • Map bug(ID 16328)
  • Right Clicking In Empty Tab Area Crashes Developer(ID 16318)
  • Character not reset when restoring saved game.(ID 16245)
  • > and >= are reversed(ID 15846)
  • System Task trigger(ID 15668)
  • Character/Location/Object List property exception(ID 15244)
  • PropertyValue function not working for location properties(ID 9884)
  • When I reopen System Tasks in the Developer they revert to Immediately(ID 4432)
  • Text variables(ID 907)

Posted at 11:33 - 0 comments


Tuesday, 11 October 2011

Cursor  5.0.21 out now

ADRIFT 5 release 21 is now available for download. This release was mostly focused around WebRunner, which is now up and running at http://play.adrift.org.uk. There are also lots of fixes for playing v4 games within v5, off the back of some issues with the IF Comp entries. Please let me know if you spot any further compatability issues playing v4 games on v5.

The full list of changes is:

Enhancements
  • Map navigation (ID 14721)
  • Greater/ Less than comparisons for integer properties. (ID 4480)
  • Browser Runner (ID 8580)
Bug Fixes
  • Task priority logic (ID 14377)
  • "X ME" for 3.90 games broken on Adrift 5? (ID 10669)
  • Event inconsistencies (ID 13791)
  • Events misfiring on initial running of game (ID 603)
  • Referenced Object in Specific Tasks (ID 10007)
  • Location Group Restriction gives error (ID 10046)
  • Cannot select Ref Obj with some properties. (ID 10024)
  • Alternate Texts in Restrictions and Text Overrides (ID 10309)
  • Text Overrides AutoCap (ID 10308)
  • Runner crashes if restriction in "when obj listed in location" (ID 10382)
  • Closing Forms using [x] (ID 9836)
  • Crashes when undocking, maximizing map (ID 8595)
  • Extracted encrypted TAFs (ID 13241)
  • Variables set by System Task not reset on Restore (ID 11862)
  • Spaces in object names (ID 13166)
  • Char is here always displays (ID 11159)
  • Fonts bug (ID 11157)

Posted at 22:36 - 0 comments


Monday, 5 September 2011

Cursor  ADRIFT Online

It's still very early days, but I have started working on a web version of Runner. This should make it possible to play ADRIFT games online. The user experience will not be as good as using the native app (for example, I doubt that I will be able to get the map to work in a browser), but it will mean casual players will be able to try out games online to see if they are worth downloading.


Posted at 17:52 - 2 comments


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