Create your own Interactive Fiction

ADRIFT - Interactive Fiction  
Home   |   News ADRIFT News RSS   |   Screenshots   |   Download   |   Games ADRIFT Reviews RSS   |   Forum   |   Help   |   Links
Welcome Guest Register | Login
Popular Games
Skybreak v 1.2
The Dwarf of Direwood Forest
The Dragon Diamond
The PK Girl
Die Feuerfaust
Starship Quest
Magnetic Moon
The Axe of Kolt
The Fortress of Fear
I Summon Thee!
 
Latest Forum Posts
Combi-Lib 4.3(beta) ready for testing
Virus problem still around
2020 Xyzzy Awards winners announced 8th of October
How do I avoid stripping when player uses put all in object?
Taking an object
PUT ALL problem
Sir Clive Sinclair dies at aged 81
Combi-Lib 4.2 Released
HAPPY BIRTHDAY Campbell
It puzzles me ;-)
 
Latest Reviews
The Dwarf of Direwood Forest
Return To Castle Coris
Alien Diver v15
The Axe of Kolt
Illumina
A Difficult Puzzle
The Garden Party
P/o Prune's mini comp.
I Summon Thee!
Sophia or Wisdom Defined

Make a donation

Cursor  Using keys with functions very confusing

Issue Type: Status: Priority: Date Submitted: Votes:
Bug No Longer Required Medium Mon 5th Sep 2011 1 vote Vote Up Vote Down
 
Found in version: Last Updated: Completed in version: Date Completed: Track Changes:
5.0.20 Thu 22nd Aug 2013 5.0.31 Thu 22nd Aug 2013 Log In
 
saabieMon 5th Sep 2011 08:55
Most of the Adrift functions require the ’Key’ of a character, object, location, property etc.
But these keys are normally hidden, they are not displayed on any of the edit windows and are only displayed in the folder lists if specifically selected.
Everything else in Adrift 5 uses the ’Name’ of the object, not the key.
So either the key needs to be prominantly displayed in each edit window or else functions should use the object names instead of the keys.
Personaly i would much rather see %PropertyValue[John Smith,Health]% than %PropertyValue[Character16,Property12]% as its both more consistant with the rest of Adrift 5 and much easier to read.
 
CampbellThu 8th Sep 2011 08:21
In Settings > General, you can enable the checkbox "Show Keys on Edit forms".
 
CampbellMon 19th Aug 2013 23:42
Additionally, keys now generate more suitable names. Another way of getting the key is to drag the corresponding item onto the text box.
 
saabieThu 22nd Aug 2013 04:55
This can be closed with 5.0.31 as the "Generate key names from item names" is working well now and resolves all of my concerns.
 
CampbellThu 22nd Aug 2013 09:40
Great. :)
© 2013 Campbell Wild. All rights reserved. | Contact the Webmaster