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Cursor  Auto generate keys from names

Issue Type: Status: Priority: Date Submitted: Votes:
Enhancement Completed Low Sun 3rd Mar 2013 2 votes Vote Up Vote Down
 
Found in version: Last Updated: Completed in version: Date Completed: Track Changes:
5.0.29 Fri 29th Mar 2013 5.0.30 Fri 29th Mar 2013 Log In
 
campbellSun 3rd Mar 2013 17:32
Rather than creating Object1, Location2 etc, allow key names to be automatically generated from the item names.

E.g. If you create an item "Torch", the key would be Torch. So then keys make more sense when using them in item functions, e.g. Torch.Location, Torch.Weight etc.
 
campbellFri 29th Mar 2013 10:49
Done.
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