Create your own Interactive Fiction

ADRIFT - Interactive Fiction  
Home   |   News ADRIFT News RSS   |   Screenshots   |   Download   |   Games ADRIFT Reviews RSS   |   Forum   |   Help   |   Links
Welcome Guest Register | Login
Popular Games
Pete's Punkin Junkinator
Skybreak v. 1.4
Ectocomp 2009
The Sisters
Synonymizer
Return to Camelot
The Makeshift Magician
Escape to New York v1.1
Notebook Demo
Hold Breath
 
Latest Forum Posts
Belated happy birthday saabie!
Object groups?
Happy birthday Denk & Andrew
InsideADRIFT Back Issues
Hi everyone
EctoComp 2025 GAMES RELEASED, ONE ADRIFT GAME!
Happy birthday, David
Good advice from an IF Comp Winner
Hiding direction pointers?
Walk-throughs
 
Latest Reviews
DRAM 321 Final
Goldilocks is a FOX!
Xanix - Xixon Resurgence
Finn's Big Adventure
Bug Hunt On Menelaus
Magor Investigates...
Classic Adventure
Private Eye
Roozden's Color Code Module
Wumpus Hunt

Make a donation

Cursor  reference parameters scrambled if order changed

Issue Type: Status: Priority: Date Submitted: Votes:
Bug Completed High Fri 21st Feb 2014 2 votes Vote Up Vote Down
 
Found in version: Last Updated: Completed in version: Date Completed: Track Changes:
5.0.31.4 Fri 28th Nov 2014 5.0.33 Fri 28th Nov 2014 Log In
 
saabieFri 21st Feb 2014 02:20
If you use an action to call task and pass references to it as parameters, then they need to be in exactly the same order and positions as the references of the calling task or they will get scrambled.

Say you have a general task "use %object% at %location%".
If this task calls a general task "clean %location% with %object%", then both the location and object references will get the same object reference.

It seems to work properly with %object% and %character% references, but as soon as you add a %location% or %direction% it gets confused.

Item functions of references work correctly, it only fails for a naked reference.
 
campbellFri 28th Nov 2014 01:37
Fixed.
© 2013 Campbell Wild. All rights reserved. | Contact the Webmaster