Create your own Interactive Fiction

ADRIFT - Interactive Fiction  
Home   |   News ADRIFT News RSS   |   Screenshots   |   Download   |   Games ADRIFT Reviews RSS   |   Forum   |   Help   |   Links
Welcome Guest Register | Login
Popular Games
Skybreak v. 1.4
Skybreak v 1.2
The Fortress of Fear
Lost Coastlines
the virtual human
Classic Adventure
The Dwarf of Direwood Forest
The Lost Labyrinth of Lazaitch
Starship Quest
The Last Expedition
 
Latest Forum Posts
Preventing character property being executed?
ParserComp 2024 site is up
HAPPY BIRTDAY RoozdenScoot!
Copyright limitations?
Search Function Not Working In Windows 11
errors
Forum site error
The Book of Jax - The Adventures of Alaric Blackmoon # 10
HAPPY BIRTHDAY DazaKiwi
HAPPY BIRTHDAY ralphmerridew
 
Latest Reviews
Classic Adventure
Private Eye
Roozden's Color Code Module
Wumpus Hunt
Lost Coastlines
The Lost Labyrinth of Lazaitch
October 31st (Post comp.)
The Euripides Enigma
AI
Hint System Library - Release 1

Make a donation

Cursor  Can't use %direction% in expression if direction is "Up"

Issue Type: Status: Priority: Date Submitted: Votes:
Bug Completed High Sun 3rd Aug 2014 1 vote Vote Up Vote Down
 
Found in version: Last Updated: Completed in version: Date Completed: Track Changes:
5.0.31.4 Mon 4th Aug 2014 5.0.32 Mon 4th Aug 2014 Log In
 
saabieSun 3rd Aug 2014 16:50
If you have a task with a %direction% reference, and the direction entered is "Up", then any attempt to store it in a text variable with the action:
Set TextVarX = %direction%
does not work (the contents of the variable does not change).
But any other direction does work.

If we try to use it in an IF expression:
<# IF( %direction% = "South", "yes", "no" ) #>
then the expression gives no output for direction "Up", even though it correctly responds "yes" for south and "no" for the other directions.
 
CampbellMon 4th Aug 2014 17:42
Fixed.
© 2013 Campbell Wild. All rights reserved. | Contact the Webmaster