Create your own Interactive Fiction

ADRIFT - Interactive Fiction  
Home   |   News ADRIFT News RSS   |   Screenshots   |   Download   |   Games ADRIFT Reviews RSS   |   Forum   |   Help   |   Links
Welcome Guest Register | Login
Popular Games
Skybreak v. 1.4
InsideADRIFT #41
Magnetic Moon
Yon Astounding Castle! of some sort
Give Me your Lunch Money 2010
The Fortress of Fear
ECTOCOMP 2010
Starship Quest
Skybreak v 1.2
The Screen Savers on Planet X
 
Latest Forum Posts
Hiding direction pointers?
Walk-throughs
Formatting Text & Graphics Displays
Compiling for Mac and Android
Happy birthday, Lumin
EctoComp 2025 ready for entries
Happy birthday Myst
Hot IF topics
HAPPY BIRTHDAY NickyDude
Happy birthday Ardi
 
Latest Reviews
DRAM 321 Final
Goldilocks is a FOX!
Xanix - Xixon Resurgence
Finn's Big Adventure
Bug Hunt On Menelaus
Magor Investigates...
Classic Adventure
Private Eye
Roozden's Color Code Module
Wumpus Hunt

Make a donation

Cursor  Can't use %direction% in expression if direction is "Up"

Issue Type: Status: Priority: Date Submitted: Votes:
Bug Completed High Sun 3rd Aug 2014 1 vote Vote Up Vote Down
 
Found in version: Last Updated: Completed in version: Date Completed: Track Changes:
5.0.31.4 Mon 4th Aug 2014 5.0.32 Mon 4th Aug 2014 Log In
 
saabieSun 3rd Aug 2014 16:50
If you have a task with a %direction% reference, and the direction entered is "Up", then any attempt to store it in a text variable with the action:
Set TextVarX = %direction%
does not work (the contents of the variable does not change).
But any other direction does work.

If we try to use it in an IF expression:
<# IF( %direction% = "South", "yes", "no" ) #>
then the expression gives no output for direction "Up", even though it correctly responds "yes" for south and "no" for the other directions.
 
campbellMon 4th Aug 2014 17:42
Fixed.
© 2013 Campbell Wild. All rights reserved. | Contact the Webmaster