Create your own Interactive Fiction

ADRIFT - Interactive Fiction  
Home   |   News ADRIFT News RSS   |   Screenshots   |   Download   |   Games ADRIFT Reviews RSS   |   Forum   |   Help   |   Links
Welcome Guest Register | Login
Popular Games
Pete's Punkin Junkinator
Skybreak v. 1.4
Ectocomp 2009
The Sisters
Synonymizer
Return to Camelot
The Makeshift Magician
Escape to New York v1.1
Notebook Demo
Hold Breath
 
Latest Forum Posts
Belated happy birthday saabie!
Object groups?
Happy birthday Denk & Andrew
InsideADRIFT Back Issues
Hi everyone
EctoComp 2025 GAMES RELEASED, ONE ADRIFT GAME!
Happy birthday, David
Good advice from an IF Comp Winner
Hiding direction pointers?
Walk-throughs
 
Latest Reviews
DRAM 321 Final
Goldilocks is a FOX!
Xanix - Xixon Resurgence
Finn's Big Adventure
Bug Hunt On Menelaus
Magor Investigates...
Classic Adventure
Private Eye
Roozden's Color Code Module
Wumpus Hunt

Make a donation

Cursor  Character1.Known function generate a error dialog

Issue Type: Status: Priority: Date Submitted: Votes:
Bug Completed Low Sat 16th Aug 2014 1 vote Vote Up Vote Down
 
Found in version: Last Updated: Completed in version: Date Completed: Track Changes:
5.0.32.1 Thu 28th Aug 2014 5.0.33 Thu 28th Aug 2014 Log In
 
Sat 16th Aug 2014 01:56
Using the Character1.Known function in an expression generates a error dialog if the Selection Only property "Is known to the player" is not checked (and fails to return any value).

This is a low priority bug as an existing restriction (Character - has property - is known to player) can be used instead.
 
campbellThu 28th Aug 2014 20:00
SelectionOnly properties will now return 0 in functions if that property is not selected (and 1 if it does, as before).
© 2013 Campbell Wild. All rights reserved. | Contact the Webmaster