Create your own Interactive Fiction

ADRIFT - Interactive Fiction  
Home   |   News ADRIFT News RSS   |   Screenshots   |   Download   |   Games ADRIFT Reviews RSS   |   Forum   |   Help   |   Links
Welcome Guest Register | Login
Popular Games
Top Hat
Skybreak! v. 1.1
Skybreak v. 1.2
The Lost Children
The Axe of Kolt
the virtual human
Give Me your Lunch Money 2010
The PK Girl
Starship Quest
ThreeSmallGames
 
Latest Forum Posts
5.0.36 out now
Location / no location
Forum showing code.
Saving the Adrift GUI layout.
Voting Round 2 of Xyzzy Awards is now open
Textsplaining
Skybreak
How do you write to an array with a text variable 2 another?
Pausing macro?
Location Exit Restriction Bug
 
Latest Reviews
Son of Camelot
Camelot 1.05
Alien Diver v13
Museum Heist
The Spectre of Castle Coris
The Axe of Kolt
Die Feuerfaust
Penrhyn - Burning Skies #GameJam420
Dreamspun #GameJam420
Tingalan

Make a donation

Cursor  Restriction: reference must exist, does not check type

Issue Type: Status: Priority: Date Submitted: Votes:
Bug Completed Medium Mon 6th Oct 2014 2 votes Vote Up Vote Down
 
Found in version: Last Updated: Completed in version: Date Completed: Track Changes:
5.0.32.1 Thu 27th Nov 2014 5.0.33 Thu 27th Nov 2014 Log In
 
saabieMon 6th Oct 2014 08:03
If i have a task with a %character% reference, and use the restriction:
[Referenced character] [must] [Exist]
The restriction will still pass if I execute the task and pass it an object as a parameter.
I would have expected it to check that the referenced character was indeed a character, but all of the Exist restrictions seem to only check that the reference is an item.
 
CampbellThu 27th Nov 2014 23:47
Fixed.
© 2013 Campbell Wild. All rights reserved. | Contact the Webmaster