Create your own Interactive Fiction

ADRIFT - Interactive Fiction  
Home   |   News ADRIFT News RSS   |   Screenshots   |   Download   |   Games ADRIFT Reviews RSS   |   Forum   |   Help   |   Links
Welcome Guest Register | Login
Popular Games
The PK Girl
Ghost Town
Top Hat
the virtual human
Give Me your Lunch Money 2010
The Fortress of Fear
The Axe of Kolt
Die Feuerfaust
The Lost Children
The Spectre of Castle Coris
 
Latest Forum Posts
What are you working on in 2017
IT
Display more than one locations at once
Help with expressions
How old were you?
ADRIFT/IF games for beginners
Beginner's Game Competition
Can't "Unprotect Adventure"
More bugs with alternative descriptions?
Reset Variables?
 
Latest Reviews
The Lost Children
The Fortress of Fear
The Warlord, The Princess & The Bulldog
Die Feuerfaust
The Spectre of Castle Coris
The Dragon Diamond
The Axe of Kolt
Greek School Adventure
All Through the Night
Ghost Town

Make a donation

Get it from CNET Download.com!
Cursor  Allow more than one of all reference types

Issue Type: Status: Priority: Date Submitted: Votes:
Enhancement Completed Medium Tue 25th Nov 2014 3 votes Vote Up Vote Down
 
Found in version: Last Updated: Completed in version: Date Completed: Track Changes:
5.0.32.1 Thu 27th Nov 2014 5.0.33 Thu 27th Nov 2014 Log In
 
CampbellTue 25th Nov 2014 17:55
Object and Character references always allowed multiple (e.g. %object1% and %object2%) but other reference types do not.
 
saabieWed 26th Nov 2014 01:10
This is especially important for %item% as you may want something like:
Take %item1% from %item2%
(so you can take a parrot character as well as objects from either another object or an NPC)

Multiple %number% references would also be handy:
Set dial %number1% to %number2%
 
CampbellThu 27th Nov 2014 23:27
Added additional references for Location, Number, Text, Direction and Item.
© 2013 Campbell Wild. All rights reserved. | Contact the Webmaster