Create your own Interactive Fiction

ADRIFT - Interactive Fiction  
Home   |   News ADRIFT News RSS   |   Screenshots   |   Download   |   Games ADRIFT Reviews RSS   |   Forum   |   Help   |   Links
Welcome Guest Register | Login
Popular Games
Ghost Town
The PK Girl
Die Feuerfaust
the virtual human
The Fortress of Fear
The Spectre of Castle Coris
Jacaranda Jim
Give Me your Lunch Money 2010
Top Hat
The Axe of Kolt
 
Latest Forum Posts
[Serious Bug Found] Events can be started by the stop task..
Cyberstorm: Fight For Freedom
ADRIFT Wiki
The Superhero’s Sidekick
V.5 Tips & Tricks Proto type
Ideas/Requests for Video Tutorials?
Help! Cannot run Adrift properly [Solved]
Skybreak
Been getting weird dreams lately
Happy Birthday Lazzah
 
Latest Reviews
Shadowpeak
Space detective
Blorbs for Space detective
The Adventures of Postman Matt (and his black and white cat)
Land of the Mountain King
Escape to New York v1.1
Tingalan
Trick or Treat
The Last Expedition
The Tartarus Project

Make a donation

Get it from CNET Download.com!
Cursor  Allow more than one of all reference types

Issue Type: Status: Priority: Date Submitted: Votes:
Enhancement Completed Medium Tue 25th Nov 2014 3 votes Vote Up Vote Down
 
Found in version: Last Updated: Completed in version: Date Completed: Track Changes:
5.0.32.1 Thu 27th Nov 2014 5.0.33 Thu 27th Nov 2014 Log In
 
CampbellTue 25th Nov 2014 17:55
Object and Character references always allowed multiple (e.g. %object1% and %object2%) but other reference types do not.
 
saabieWed 26th Nov 2014 01:10
This is especially important for %item% as you may want something like:
Take %item1% from %item2%
(so you can take a parrot character as well as objects from either another object or an NPC)

Multiple %number% references would also be handy:
Set dial %number1% to %number2%
 
CampbellThu 27th Nov 2014 23:27
Added additional references for Location, Number, Text, Direction and Item.
© 2013 Campbell Wild. All rights reserved. | Contact the Webmaster