The "UNDO" command does not undo changes made to the player name (ProperName) property.
In a task, add the following action.
set property name [translates to "Character Proper name"] of the Player to Character1.ProperName [or a variable]
Then type the task and type UNDO.
The name will stay as Character1.ProperName.
Will post a small taf in the forum. http://forum.adrift.co/viewtopic.php?f=14&t=11173 |