Create your own Interactive Fiction

ADRIFT - Interactive Fiction  
Home   |   News ADRIFT News RSS   |   Screenshots   |   Download   |   Games ADRIFT Reviews RSS   |   Forum   |   Help   |   Links
Welcome Guest Register | Login
Popular Games
The Heritage
Bug Hunt On Menelaus
All Hallows Eve
Finn's Big Adventure
Xanix - Xixon Resurgence
Goldilocks is a FOX!
The Euripides Enigma
Wes Garden’s Halting Nightmare
Land of the Mountain King
Ectocomp 2011 Compilation
 
Latest Forum Posts
Preventing character property being executed?
ParserComp 2024 site is up
HAPPY BIRTDAY RoozdenScoot!
Copyright limitations?
Search Function Not Working In Windows 11
errors
Forum site error
The Book of Jax - The Adventures of Alaric Blackmoon # 10
HAPPY BIRTHDAY DazaKiwi
HAPPY BIRTHDAY ralphmerridew
 
Latest Reviews
Goldilocks is a FOX!
Xanix - Xixon Resurgence
Finn's Big Adventure
Bug Hunt On Menelaus
Magor Investigates...
Classic Adventure
Private Eye
Roozden's Color Code Module
Wumpus Hunt
Lost Coastlines

Make a donation

Cursor  Object reference not set to an instance of an object.

Issue Type: Status: Priority: Date Submitted: Votes:
Bug More Info Required High Wed 7th Sep 2011 1 vote Vote Up Vote Down
 
Found in version: Last Updated: Completed in version: Date Completed: Track Changes:
5.0.20 Fri 30th Sep 2011 Log In
 
Wed 7th Sep 2011 14:36
Receiving this error message when game is attempted

Startup Error: Object reference not set to an instance of an object.

...ctor(String sErrorMessage, Exception ex)
at ADRIFT.SharedModule.?(String sMessage, Exception ex)
at ..(Object , EventArgs )
at System.Windows.Forms.Form.OnShown(EventArgs e)
at System.Windows.Forms.Control.InvokeMarshaledCallbackHelper(Object obj)
at System.Threading.ExecutionContext.runTryCode(Object userData)
at System.Runtime.CompilerServices.RuntimeHelpers.ExecuteCodeWithGuaranteedCleanup(TryCode code, CleanupCode backoutCode, Object userData)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Windows.Forms.Control.InvokeMarshaledCallback(ThreadMethodEntry tme)
at System.Windows.Forms.Control.InvokeMarshaledCallbacks()
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at Microsoft.VisualBasic.ApplicationServices.WindowsFormsApplicationBase.OnRun()
at Microsoft.VisualBasic.ApplicationServices.WindowsFormsApplicationBase.DoApplicationModel()
at Microsoft.VisualBasic.ApplicationServices.WindowsFormsApplicationBase.Run(String[] commandLine)
at ..(String[] )

Unsure how to proceed as this locks down Runner
 
CampbellFri 30th Sep 2011 22:38
Does this only happen on a particular game?
© 2013 Campbell Wild. All rights reserved. | Contact the Webmaster