Create your own Interactive Fiction

ADRIFT - Interactive Fiction  
Home   |   News ADRIFT News RSS   |   Screenshots   |   Download   |   Games ADRIFT Reviews RSS   |   Forum   |   Help   |   Links
Welcome Guest Register | Login
Popular Games
Pete's Punkin Junkinator
Skybreak v. 1.4
The Sisters
Synonymizer
Notebook Demo
The Makeshift Magician
Escape to New York v1.1
Ectocomp 2009
Hold Breath
Okt. 31
 
Latest Forum Posts
Constellaris Court
Happy birthday reelyor
New Game Uploaded: THINGS THAT GO BUMP IN THE NIGHT
EctoComp 2025 RESULTS ARE UP!
Dominion of Darkness - interactive story of the Dark Lord/Lady
Belated happy birthday saabie!
Object groups?
Happy birthday Denk & Andrew
InsideADRIFT Back Issues
Hi everyone
 
Latest Reviews
DRAM 321 Final
Goldilocks is a FOX!
Xanix - Xixon Resurgence
Finn's Big Adventure
Bug Hunt On Menelaus
Magor Investigates...
Classic Adventure
Private Eye
Roozden's Color Code Module
Wumpus Hunt

Make a donation

Cursor  States containing spaces are trimmed on file reload

Issue Type: Status: Priority: Date Submitted: Votes:
Bug New High Thu 12th Jan 2017 2 votes Vote Up Vote Down
 
Found in version: Last Updated: Completed in version: Date Completed: Track Changes:
5.0.35.3 Thu 12th Jan 2017 Log In
 
saabieThu 12th Jan 2017 07:12
If a state contains spaces, such as "in reach", we can use this in a restriction: [Referenced object] [must be] [in state] [in reach] and everything seems to work.
However, if we save the game and reopen it, every one of these restrictions has changed to "in" (loosing the space and everything after it).

Either states with spaces need to be saved and restored properly, or it should be impossible to add a state containing a space to a property.
© 2013 Campbell Wild. All rights reserved. | Contact the Webmaster