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Most Helpful Member Reviews0 of 0 people found the following review helpful:
Fri 1st Feb 2008
By - See all my reviews
Most games don’t track the position of characters within rooms. While this is unnecessary for most puzzles, it comes in handy for others. The demo uses the example of trying to stab a character in the back but you could just as easily be shoplifting or any other task requiring that you not be seen. |