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Cursor  Adding room in the map window may put it in other folders

Issue Type: Status: Priority: Date Submitted: Votes:
Bug Completed Medium Thu 10th Nov 2011 4 votes Vote Up Vote Down
 
Found in version: Last Updated: Completed in version: Date Completed: Track Changes:
5.0.21 Thu 31st Jul 2014 5.0.32 Thu 31st Jul 2014 Log In
 
KennedyThu 10th Nov 2011 22:43
If you create a new room in the map window the new room may appear in a folder other than locations. First time It placed several rooms in the objects folder, then it would place them in the hints folder.
 
KennedySun 17th Mar 2013 22:30
Figured out how the creator decides which folder to put newly created items.
Is there any easy way to view all entries of a specific type regardless of which folder they are placed in? For example you want a quick list of all characters or locations. If not it may be a nice feature to add.
 
CampbellMon 18th Mar 2013 07:56
I agree, being able to search for a particular item type would be a very useful feature. I also want to improve the folder selection when you just add a single item.
 
asurinThu 8th Aug 2013 09:29
I've had the same issue. In my case I cannot locate the rooms in any folders. Although I have folders that list no items when they show 15 items(for example) at the bottom. Everything in the standard library isn't showing.

(update) Found how to unhide the standard Library. I have 14 rooms that appear on my map, can be edited, and do not appear in any folder. All rooms are on a single layer. I had some issues with the map moving rooms to the same layer when links are made, so this layer has the same name as an earlier layer I had to delete.

I have made a backup of my dev files should you wish to examine it.
 
CampbellThu 8th Aug 2013 09:35
asurin, that could be bug 18821 that you're seeing. If you send me your file I should be able to fix it.
 
CampbellThu 31st Jul 2014 20:27
Locations added to the map were always going into the folder where the last item was added when clicking on the main toolbar. Fixed.
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