Create your own Interactive Fiction

ADRIFT - Interactive Fiction  
Home   |   News ADRIFT News RSS   |   Screenshots   |   Download   |   Games ADRIFT Reviews RSS   |   Forum   |   Help   |   Links
Welcome Guest Register | Login
Popular Games
Ghost Town
The PK Girl
The Fortress of Fear
Top Hat
the virtual human
Jacaranda Jim
The Lost Children
Give Me your Lunch Money 2010
Can You Guess?
Latest Forum Posts
Renaming a character in Action is broken right?
Grammar question
Change language output?
Location of an object
Getting Started Series: 1-2 minute videos on basic features
Can You Guess? - New Game!
Is this possible?
Making my collection available for everyone
Writing Prompt Time limit?
Latest Reviews
The Adventures of Postman Matt (and his black and white cat)
Trick or Treat
The Last Expedition
The Tartarus Project
The Lost Children
The Fortress of Fear
The Warlord, The Princess & The Bulldog
Die Feuerfaust
The Spectre of Castle Coris

Make a donation

Get it from CNET!
Cursor  SubEvents Reorganising

Issue Type: Status: Priority: Date Submitted: Votes:
Enhancement Completed High Sat 7th Jan 2012 2 votes Vote Up Vote Down
Found in version: Last Updated: Completed in version: Date Completed: Track Changes:
5.0.22 Thu 26th May 2016 5.0.35 Thu 26th May 2016 Log In
DazaKiwiSat 7th Jan 2012 05:13
It would be easier and faster if you have alot of sub-events to left-click and hold on a sub-event and move it to where you want it in the order.

Currently you have to click on sub-event AND then click on the little Up arrow icon, and you have to do that for every slot you move up or down your sub-event until its where you want it.
CampbellThu 26th May 2016 23:06
I've corrected this, so that when you click on the up/down button the sub-event retains focus, so you can just keep clicking the same button until it's positioned where you want.
© 2013 Campbell Wild. All rights reserved. | Contact the Webmaster