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Cursor  Exits function of Locations not working

Issue Type: Status: Priority: Date Submitted: Votes:
Bug Completed Medium Tue 3rd Sep 2013 1 vote Vote Up Vote Down
Found in version: Last Updated: Completed in version: Date Completed: Track Changes: Sun 6th Jul 2014 5.0.32 Sun 6th Jul 2014 Log In
saabieTue 3rd Sep 2013 16:44
If I print:

I Get:
North, west, in and out

I need the Location1.Exits to give me the exits in a form I can use in an execute task action, to pass the valid directions to a task with a %direction% reference.
I wish to use this to check what items are in all of the adjacent locations to the players location.
CampbellSun 6th Jul 2014 19:35
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