Create your own Interactive Fiction

ADRIFT - Interactive Fiction  
Home   |   News ADRIFT News RSS   |   Screenshots   |   Download   |   Games ADRIFT Reviews RSS   |   Forum   |   Help   |   Links
Welcome Guest Register | Login
Popular Games
Skybreak v. 1.4
InsideADRIFT #41
Magnetic Moon
Give Me your Lunch Money 2010
The Fortress of Fear
Yon Astounding Castle! of some sort
ECTOCOMP 2010
Skybreak v 1.2
Starship Quest
The Screen Savers on Planet X
 
Latest Forum Posts
Hiding direction pointers?
Walk-throughs
Formatting Text & Graphics Displays
Compiling for Mac and Android
Happy birthday, Lumin
Hot IF topics
EctoComp 2025 ready for entries
Happy birthday Myst
HAPPY BIRTHDAY NickyDude
Happy birthday Ardi
 
Latest Reviews
DRAM 321 Final
Goldilocks is a FOX!
Xanix - Xixon Resurgence
Finn's Big Adventure
Bug Hunt On Menelaus
Magor Investigates...
Classic Adventure
Private Eye
Roozden's Color Code Module
Wumpus Hunt

Make a donation

Cursor  Players not correctly removed from objects when moving

Issue Type: Status: Priority: Date Submitted: Votes:
Bug Completed Low Tue 17th Dec 2013 2 votes Vote Up Vote Down
 
Found in version: Last Updated: Completed in version: Date Completed: Track Changes:
5.0.31.4 Sun 6th Jul 2014 5.0.32 Sun 6th Jul 2014 Log In
 
Tue 17th Dec 2013 04:19
If the player is inside of an object at a location, and moves from there with a standard movement command, they remain marked on the map as inside the object. They don't seem to actually remain set as inside of it for other purposes, however. Re-entering the room, you can enter the object again as if you hadn't been inside it. This also corrects the map icon.
 
campbellSun 6th Jul 2014 16:32
Fixed.
© 2013 Campbell Wild. All rights reserved. | Contact the Webmaster