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Cursor  %objects% followed by optional word, e.g. {down} causes problems

Issue Type: Status: Priority: Date Submitted: Votes:
Bug New Medium Mon 24th Feb 2020 3 votes Vote Up Vote Down
Found in version: Last Updated: Completed in version: Date Completed: Track Changes: Mon 24th Feb 2020 Log In
DenkMon 24th Feb 2020 09:19
This bug is best described with an example.

In the library task "Drop Objects" the command field is by default:
[drop/put down] %objects%
put %objects% down

Now change the command field to:
[drop/put/put down] %objects% {down}

In both cases, if you type DROP BASKET then ADRIFT says:
Ok, you put down the basket.

But in the latter case, if you type Look or Inventory you will see that the player is still holding the basket!

The problem is described more in this thread:
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