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The Axe of Kolt - The Adventures of Alaric Blackmoon - Episode 1 Play Online
By
3.75 out of 5 (5 reviews)  
Download
AoK v.09.blorb
AoK v.09.blorb




You are a penniless ex-mercenary soldier, reduced to wandering the land and doing odd-jobs in return for food and a place to sleep. You have just left the town of Greenwych and you have hitched a ride on a haywain. The driver tells you that you might have luck finding gainful employment in the village of Hengemire.

Little do you know that what you hear in this village will send you on a quest to find a lost magical weapon and change your life for ever.

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A remake by the author of the original award-winning Spectrum Text Adventure from 1993, "The Axe of Kolt" has enhanced and additional puzzles and much more gameplay.

The 2020 version of "The Axe of Kolt" has had bugs fixed and additional gameplay added.

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Download the blorb (top right) only if you have ADRIFT 5 installed on your computer.

If you do not have ADRIFT installed on your computer you can download an executable version of "The Axe of Kolt" from HERE

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Other games in the "Alaric Blackmoon" series:

Episode 2: The Spectre of Castle Coris

Episode 3: Die Feuerfaust - The Fist of Fire

Episode 4: The Fortress of Fear

Episode 5: The Lost Children

Episode 6: The Call of the Shaman

Episode 7: The Lost Labyrinth of Lazaitch

Coming Soon: Episode 8: Return to Castle Coris

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Run, Bronwynn, Run! (A stand-alone game set in the world of Alaric Blackmoon)

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The Intrepid Space Adventures of Mike Erlin:

Chapter 1: Magnetic Moon

Chapter 2: Starship Quest

Chapter 3: Revenge of the Space Pirates

Cursor  Details
Genre: Fantasy 
Language: Unknown 
IFID: ADRIFT-500-0B0A-F150-4442-9187-8A54371B40D5 
Category: Complete adventure 
Forgiveness rating: Tough 
Total Downloads: 507 
Online Plays: 284 
File Size: 910 Kb 
Version: 9
 

Cursor  Member Reviews
4 Ratings
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Most Helpful Member Reviews

1 of 1 people found the following review helpful:
 
  The Axe of Kolt, Mon 21st Mar 2016
By Denk - See all my reviews

The Axe of Kolt is what text adventures is all about. Set in a standard fantasy setting with wizards, dwarfs, witches etc., the game is huge but divided into four parts so that it never become unmanageable. The game is tough though. Luckily there is a VOCAB command for each part, inspiring the player when stuck with a list of relevant verbs. And if everything fails the player can send an e-mail to the author, which was needed some times.

Highly recommended.


1 of 1 people found the following review helpful:
 
  A game well worth playing, Mon 14th Dec 2015
By P/o Prune - See all my reviews

The game is well written and Lazzah has managed to create a great atmosphere. It's a big (huge) game so you'll need patience and a lot of time which could be seen as a drawback in these busy days of time. The puzzles are fair but demands that you think a little :-) This is not a game you finish while sipping your afternoon tea.

This is a review section and should not turn into a discussion forum but I feel in all fairness to Lazzah and his game I need to comment on BloetranTheGood review:

Regarding the colour I can only assume that he has played the online version. I downloaded the Blorb and there the options page clearly states that the game should be played "Cyan on Black"


0 of 0 people found the following review helpful:
 
  It's only oldschool fantasy but I like it., Tue 12th May 2020
By rovarsson - See all my reviews

This is cliché fantasy galore and it's great!
Step one: set expectations to sorcerers, dwarves, a magic axe and all that.
Step two: don your Hero-attire and rush in!
Step three: be stopped in your tracks by this or that puzzle that is cleverer than you thought, wander through a forest searching for poultry, witness a demonic sacrifice...

It's good fun and the Hero of the day should count his blessings that you're the one guiding him because there's a few hard and complex puzzles. (Heroes aren't all that bright in the noggin, you know).
It's also fantastically long. This is one to sink your teeth into. Clear an hour a day in your schedule for a month to play this. You might get to the end by then.

AoK does show its age: some non-interactive forest-locations all alike, lots of death, some learn by trial-and-death, timed sequences. I didn't mind any of that because: fun!

In the end, it's a great straightforward fantasy romp that had me tied to the screen for some weeks.

A Should-Play!

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