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Cursor  Walk & Undo - Undo break walks tasks #2

Issue Type: Status: Priority: Date Submitted: Votes:
Bug Open Medium Sat 27th Jun 2015 5 votes Vote Up Vote Down
 
Found in version: Last Updated: Completed in version: Date Completed: Track Changes:
5.0.33.1 Sat 27th Jun 2015 Log In
 
Sat 27th Jun 2015 18:29
When a task is executed in a walk, using the "character comes across" the player option. The execution will fail to reload if an UNDO is typed right after.

I've have posted a TAF in the forum. http://forum.adrift.co/viewtopic.php?f=14&t=11213
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