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Object groups?
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Bugs & Enhancements
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Displaying
1
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25
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608
Summary
Priority
Status
Votes
Event can be started by a task set to stop the event
Low
Open
4
Multiple options for triggering an event
Medium
Open
4
Runner freezes when taking a dynamic object which the player is on
High
Open
7
Packaging generates anti-virus false positive
Critical
Open
5
Typos? in Debugger output messages
Low
Open
2
Add export output in debugger, print and highlight text
Low
Open
1
Option to chose if items in a container are counted as also being carried or not.
Low
Open
2
"There is no route to the east. Only north and east"
High
Open
5
Filter map display based on z level
Medium
Open
3
restriction "object must be part of character" doesn't work
High
Open
2
changing state list properties with expressions
High
Open
1
Add the default Wait command to default tasks so you can add a Specific Task to it
Low
Open
2
Bug in Time-based events
High
Open
2
New Property Type: WALK to be used with CHAR Group Properties
Medium
Open
4
Allow Character walk to be copied and added to a new character
Medium
Open
2
Location Group: Properties: Adding Alt Desc Glitch
Low
Open
3
Action> Set property For Location (Tweak) - Players Location
Medium
Open
1
Move Everything with Property - Tweak
Medium
Open
2
Two instances of "can't" in restriction message
Medium
Open
1
Changing short and long description actions do not work.
High
Open
8
Option to Hide Location on Game Map
Medium
Open
6
Ability for a character to carry another character
Medium
Open
6
Exporting Folder - Importing Mod into project overwrites Introduction
Medium
Open
3
Add 'Any Character' to the Restriction / Property
Low
Open
2
Specific task %number% can't be overriden
High
Open
3
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