Create your own Interactive Fiction

ADRIFT - Interactive Fiction  
Home   |   News ADRIFT News RSS   |   Screenshots   |   Download   |   Games ADRIFT Reviews RSS   |   Forum   |   Help   |   Links
Welcome Guest Register | Login
Popular Games
Skybreak v. 1.4
InsideADRIFT #41
Magnetic Moon
Yon Astounding Castle! of some sort
The Fortress of Fear
Give Me your Lunch Money 2010
ECTOCOMP 2010
Starship Quest
Skybreak v 1.2
The Screen Savers on Planet X
 
Latest Forum Posts
Hiding direction pointers?
Walk-throughs
Formatting Text & Graphics Displays
Compiling for Mac and Android
Happy birthday, Lumin
Hot IF topics
EctoComp 2025 ready for entries
Happy birthday Myst
HAPPY BIRTHDAY NickyDude
Happy birthday Ardi
 
Latest Reviews
DRAM 321 Final
Goldilocks is a FOX!
Xanix - Xixon Resurgence
Finn's Big Adventure
Bug Hunt On Menelaus
Magor Investigates...
Classic Adventure
Private Eye
Roozden's Color Code Module
Wumpus Hunt

Make a donation

Cursor  Exporting Folder - Importing Mod into project overwrites Introduction

Issue Type: Status: Priority: Date Submitted: Votes:
Bug Open Medium Tue 5th Jul 2016 3 votes Vote Up Vote Down
 
Found in version: Last Updated: Completed in version: Date Completed: Track Changes:
5.0.35.3 Wed 12th Feb 2020 Log In
 
DazaKiwiTue 5th Jul 2016 07:18
Issue 1#
Importing a module wipes/replaces/overwrites your current projects 'Introduction/End of Game' page with its own. Not sure if this is only if module has any text written in the intro. But certainly exporting a demo that has some instructions written on the intro page, as a module will do this and you will lose any text in your project there.

*This also happens if you add the module to your library.

Issue 2#
Name/title of Project gets over-written by the Modules Project name.
 
RenatoDiasTue 11th Feb 2020 21:48
Saw that bug too, it happened to me when I imported two modules.
 
DazaKiwiWed 12th Feb 2020 03:53
Just updating this since its an old bug post. But the work around is using something like Notepad++ and opening up the module and deleting the parts that has author, title, introduction and status bar code lines then saving it. This will allow you to import into another project without issue. It is also a good idea to use different property keys (defined in developer settings) so that some properties or objects with similar names will not clash.
© 2013 Campbell Wild. All rights reserved. | Contact the Webmaster