Create your own Interactive Fiction

ADRIFT - Interactive Fiction  
Home   |   News ADRIFT News RSS   |   Screenshots   |   Download   |   Games ADRIFT Reviews RSS   |   Forum   |   Help   |   Links
Welcome Guest Register | Login
Popular Games
Pete's Punkin Junkinator
Skybreak v. 1.4
Ectocomp 2009
The Sisters
Synonymizer
Return to Camelot
The Makeshift Magician
Escape to New York v1.1
Notebook Demo
Hold Breath
 
Latest Forum Posts
Belated happy birthday saabie!
Object groups?
Happy birthday Denk & Andrew
InsideADRIFT Back Issues
Hi everyone
EctoComp 2025 GAMES RELEASED, ONE ADRIFT GAME!
Happy birthday, David
Good advice from an IF Comp Winner
Hiding direction pointers?
Walk-throughs
 
Latest Reviews
DRAM 321 Final
Goldilocks is a FOX!
Xanix - Xixon Resurgence
Finn's Big Adventure
Bug Hunt On Menelaus
Magor Investigates...
Classic Adventure
Private Eye
Roozden's Color Code Module
Wumpus Hunt

Make a donation

Cursor  Add a Variable Description tab

Issue Type: Status: Priority: Date Submitted: Votes:
Enhancement New Medium Wed 25th Nov 2020 2 votes Vote Up Vote Down
 
Found in version: Last Updated: Completed in version: Date Completed: Track Changes:
5.0.36.4 Wed 25th Nov 2020 Log In
 
DazaKiwiWed 25th Nov 2020 04:29
Like creating properties where there is a description tab to write integer range or a short desc. This would be handy with variables as well such as mentioning what gameplay mechanic it is attached to or whether it is a global variable etc.

Even though often one names the variable to be descriptive sometimes when doing something complex it helps to be able to make a note to self for future reference when adding new content or fixing a game after a long break from it.
© 2013 Campbell Wild. All rights reserved. | Contact the Webmaster