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Event "hanging"
Issue Type: |
Status: |
Priority: |
Date Submitted: |
Votes: |
Bug |
Completed |
Medium |
Wed 9th Feb 2022 |
3 votes
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Found in version: |
Last Updated: |
Completed in version: |
Date Completed: |
Track Changes: |
5.0.36.4 |
Wed 2nd Mar 2022 |
5.0.36 |
Thu 21st Apr 2022 |
Log In |
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P/o Prune | | Wed 9th Feb 2022 10:12 |
When my gamefile gets above a certain size, it is now 229kb, if I try to open the dialogue box of an existing event, ADRIFT will hang for a few seconds - '(Not responding)' appears after the filename at the top - and a second or two later the event dialogue box opens but disappears behind the developer window. |
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Denk | | Sat 19th Feb 2022 14:57 |
This might be related(?): When the number of locations gets high, it takes longer to open a location in the Developer. At 150 locations it took about 2-3 seconds to open a location. At 291 locations it took about 5-6 seconds. If this pattern continues, it will be unbearable to work with very big games. I am currently aiming at 4900 locations. If the pattern continues, it will take 81 seconds to open a location! |
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ardi | | Wed 2nd Mar 2022 18:23 |
I've submitted a pull request on GitHub that should resolve the slowdown issue with the locations, and likely the events as well. |
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