Create your own Interactive Fiction

ADRIFT - Interactive Fiction  
Home   |   News ADRIFT News RSS   |   Screenshots   |   Download   |   Games ADRIFT Reviews RSS   |   Forum   |   Help   |   Links
Welcome Guest Register | Login
Popular Games
Skybreak v. 1.4
Skybreak v 1.2
Give Me your Lunch Money 2010
The Axe of Kolt
The Fortress of Fear
The Spectre of Castle Coris
Starship Quest
Hint System Library - Release 1
Ghost Town
Race against time
 
Latest Forum Posts
Trouble with Dynamic Objects
Testing Vanilla Game Locations
Runner Saves Issue
Startup Error.
ADRIFT 5 Blorb Viewers
Compiling Stand-alone ADRIFT Adventures
Using a wild card
NEW GAME: "The Book Of Jax"
POINTS AWARDED
Happy birthday Ardi
 
Latest Reviews
Thy Dunjohnman
Goldilocks is a FOX!
Xanix - Xixon Resurgence
Finn's Big Adventure
Bug Hunt On Menelaus
Magor Investigates...
Classic Adventure
Private Eye
Roozden's Color Code Module
Wumpus Hunt

Make a donation

Cursor  Event "hanging"

Issue Type: Status: Priority: Date Submitted: Votes:
Bug Completed Medium Wed 9th Feb 2022 3 votes Vote Up Vote Down
 
Found in version: Last Updated: Completed in version: Date Completed: Track Changes:
5.0.36.4 Wed 2nd Mar 2022 5.0.36 Thu 21st Apr 2022 Log In
 
P/o PruneWed 9th Feb 2022 10:12
When my gamefile gets above a certain size, it is now 229kb, if I try to open the dialogue box of an existing event, ADRIFT will hang for a few seconds - '(Not responding)' appears after the filename at the top - and a second or two later the event dialogue box opens but disappears behind the developer window.
 
DenkSat 19th Feb 2022 14:57
This might be related(?): When the number of locations gets high, it takes longer to open a location in the Developer. At 150 locations it took about 2-3 seconds to open a location. At 291 locations it took about 5-6 seconds. If this pattern continues, it will be unbearable to work with very big games. I am currently aiming at 4900 locations. If the pattern continues, it will take 81 seconds to open a location!
 
ardiWed 2nd Mar 2022 18:23
I've submitted a pull request on GitHub that should resolve the slowdown issue with the locations, and likely the events as well.
© 2013 Campbell Wild. All rights reserved. | Contact the Webmaster