Create your own Interactive Fiction

ADRIFT - Interactive Fiction  
Home   |   News ADRIFT News RSS   |   Screenshots   |   Download   |   Games ADRIFT Reviews RSS   |   Forum   |   Help   |   Links
Welcome Guest Register | Login
Popular Games
Skybreak v. 1.4
InsideADRIFT #41
Magnetic Moon
Yon Astounding Castle! of some sort
The Fortress of Fear
Give Me your Lunch Money 2010
ECTOCOMP 2010
Starship Quest
Skybreak v 1.2
The Screen Savers on Planet X
 
Latest Forum Posts
Hiding direction pointers?
Walk-throughs
Formatting Text & Graphics Displays
Compiling for Mac and Android
Happy birthday, Lumin
EctoComp 2025 ready for entries
Happy birthday Myst
Hot IF topics
HAPPY BIRTHDAY NickyDude
Happy birthday Ardi
 
Latest Reviews
DRAM 321 Final
Goldilocks is a FOX!
Xanix - Xixon Resurgence
Finn's Big Adventure
Bug Hunt On Menelaus
Magor Investigates...
Classic Adventure
Private Eye
Roozden's Color Code Module
Wumpus Hunt

Make a donation

Cursor  Disambiguation with Plurals.

Issue Type: Status: Priority: Date Submitted: Votes:
Bug Open Critical Sun 6th Mar 2011 2 votes Vote Up Vote Down
 
Found in version: Last Updated: Completed in version: Date Completed: Track Changes:
5.0.18 Tue 15th Dec 2015 Log In
 
adriftsteSun 6th Mar 2011 14:01
Disambiguation has improves greatly in 5.0.15 but the new rules cause this side effect.

Two connected rooms, two similar objects some black trousers and some grey trousers. Both have an extra synonym of pants.

Both objects start in room2, whilst the player starts in room1.

If the player attempts to interact with either pair of trousers you get the following:

>x pants
You can’t see any pantss!

>x trousers
You can’t see any trouserss!


UPDATE 14/6/2011

The number of these occurances soon grows even in a modest adventure. If two objects (that may never interact within the game) have a synonym of ’large’ and the player types ’x large’ (it is possible), then the response ’You can’t see any larges.’ is shown. This is fairly nonsensical and happens even before the player has found any of these ’large’ objects.

Being able to the change the message to a generic ’You can’t see any such thing’ style would greatly enhance the players experience, and make the job of tracking down these (to be replaced by a text override) simpler.
 
campbellSat 7th May 2011 13:21
This now uses a Plural flag on the object to determine whether or not it needs to pluralise the verb. This flag is currently assumed (based on article being "some"), but I will change this to a property flag later.
 
ElliotMTue 15th Dec 2015 20:13
Is this bug related to http://www.adrift.co/bug/18444 ?

Using Adrift 5.0.34.1, I made the black and grey trousers with the synonym pants and tried taking 'pants' and picked up both of them with no error messages. If I want to drop one but not the other, I used their adjective and was able to do so without problems: 'drop black pants' or 'take grey trousers'.
© 2013 Campbell Wild. All rights reserved. | Contact the Webmaster