It would be great to have an action that would add a property to a character/object/location, so that the property can now be set for the character.
For instance:
Face Painted - Character List
Initially the property is not checked so the character doesn’t have the property.
I would like to be able to add the property to the character, so the restriction character has Property "Face Painted" returns as true. Then I would be able to set the property to a character to store who it was that painted the face.
I could get away with this by using a Select property, and then make this property mandatory and only show up when the Select property is selected, but then I have to create an additional property each time I want something like this. |