If I set a property to appear only if a state from an appended state list is selected, it doesn’t work.
For example, what I am doing is trying to add a new Character Position/Location called Leaning. I’ve created a property "Location (Leaning)" which appends the state "Leaning Against Object" to the "Location of Character" property.
I then create another property called "Against Which Object?", restrict it only to objects with the property "Characters can lean against this object", and set it only to appear when "Location (Leaning)" is set to "Leaning Against Object". If I try to set it via the "Location of Character" property, my appended states do not appear in the list. |