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Cursor  Task restrictions based objects with properties.

Issue Type: Status: Priority: Date Submitted: Votes:
Enhancement Open Medium Wed 27th Apr 2011 3 votes Vote Up Vote Down
 
Found in version: Last Updated: Completed in version: Date Completed: Track Changes:
5.0.16 Sun 17th Mar 2013 Log In
 
KennedyWed 27th Apr 2011 20:44
Would it be possible to make task restrictions based on any object with a given property? For example I have a property "Worn on" that applies to wearable objects that allows the player to choose a static item from a list that is a body part. Then I have several objects with the "Worn on" property set to the body part "head". What I would like to do is have a restriction that a player isn’t wearing any object with "Worn on" property set to the body part "head". This way when a player tries to wear an item I can check to make sure that an item isn’t all ready worn in that slot.
 
CampbellMon 2nd May 2011 15:50
Would also be useful for restriction [Any Object with property LightSource] [must] [be visible to] [Player]
 
KennedySun 17th Mar 2013 23:11
Alternatively you may want to consider enabling restrictions based on group membership. IE player is carrying an object that's a member of group 'light source' or wearing an object that's a member of group 'helmet'
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