Create your own Interactive Fiction

ADRIFT - Interactive Fiction  
Home   |   News ADRIFT News RSS   |   Screenshots   |   Download   |   Games ADRIFT Reviews RSS   |   Forum   |   Help   |   Links
Welcome Guest Register | Login
Popular Games
Pete's Punkin Junkinator
Skybreak v. 1.4
Ectocomp 2009
The Sisters
Synonymizer
The Makeshift Magician
Return to Camelot
Escape to New York v1.1
Notebook Demo
Hold Breath
 
Latest Forum Posts
Belated happy birthday saabie!
Object groups?
Happy birthday Denk & Andrew
InsideADRIFT Back Issues
Hi everyone
EctoComp 2025 GAMES RELEASED, ONE ADRIFT GAME!
Happy birthday, David
Good advice from an IF Comp Winner
Hiding direction pointers?
Walk-throughs
 
Latest Reviews
DRAM 321 Final
Goldilocks is a FOX!
Xanix - Xixon Resurgence
Finn's Big Adventure
Bug Hunt On Menelaus
Magor Investigates...
Classic Adventure
Private Eye
Roozden's Color Code Module
Wumpus Hunt

Make a donation

Cursor  Graphic i runner choice

Issue Type: Status: Priority: Date Submitted: Votes:
Enhancement Open High Sun 23rd Sep 2012 3 votes Vote Up Vote Down
 
Found in version: Last Updated: Completed in version: Date Completed: Track Changes:
5.0.25 Sun 23rd Sep 2012 Log In
 
P/o PruneSun 23rd Sep 2012 13:17
Is there a way I, as the author, can "lock" whether the runner should show graphics or not depending on what game I create?
Apparently as it is now it's the installed runner that sets whether graphic should be shown or not.

If I work on D-Day which have graphic and then choose "Show Graphic" in the Window menu in the runner and then later work on SoC which doesn't have graphic and do a test run the option in the runner is still set to "Show Graphic" making a mess of my game window.

I don't get the choice to change the graphic option until after the intro of the game has been shown, and at that time it seems a bit weird to have to select whether you want graphics shown or not.
© 2013 Campbell Wild. All rights reserved. | Contact the Webmaster