Create your own Interactive Fiction

ADRIFT - Interactive Fiction  
Home   |   News ADRIFT News RSS   |   Screenshots   |   Download   |   Games ADRIFT Reviews RSS   |   Forum   |   Help   |   Links
Welcome Guest Register | Login
Popular Games
Pete's Punkin Junkinator
InsideADRIFT #41
All Through the Night
Three Monkeys One Cage
Skybreak v. 1.4
Trick or Treat
The Fortress of Fear
Bug Hunt On Menelaus
Museum Heist
The Day Program
 
Latest Forum Posts
Getting Adrift 4 to ignore "and"
Happy birthday, Rotter
Short story contest for the forum?
CYS New Year's Prompt contest
Text Adventure Literacy Jam 2026
Constellaris Court
Merry Christmas!
Happy birthday reelyor
New Game Uploaded: THINGS THAT GO BUMP IN THE NIGHT
Dominion of Darkness - interactive story of the Dark Lord/Lady
 
Latest Reviews
DRAM 321 Final
Goldilocks is a FOX!
Xanix - Xixon Resurgence
Finn's Big Adventure
Bug Hunt On Menelaus
Magor Investigates...
Classic Adventure
Private Eye
Roozden's Color Code Module
Wumpus Hunt

Make a donation

Cursor  Map Asthetics

Issue Type: Status: Priority: Date Submitted: Votes:
Enhancement Open Medium Mon 15th Aug 2011 1 vote Vote Up Vote Down
 
Found in version: Last Updated: Completed in version: Date Completed: Track Changes:
5.0.19 Mon 15th Aug 2011 Log In
 
Mon 15th Aug 2011 03:21
It’d be neat to have the ability to choose where the connections show up on each side of a room. For instance, if I have an exit through the south, I would like to be able to click on the connection, and slide it left or right, rather than having the link arrow always coming from the center of the southern side.

It’s just an aesthetics thing, but it would make the maps look prettier.
© 2013 Campbell Wild. All rights reserved. | Contact the Webmaster