Create your own Interactive Fiction

ADRIFT - Interactive Fiction  
Home   |   News ADRIFT News RSS   |   Screenshots   |   Download   |   Games ADRIFT Reviews RSS   |   Forum   |   Help   |   Links
Welcome Guest Register | Login
Popular Games
Skybreak v. 1.4
Lost Coastlines
The Axe of Kolt
Skybreak v 1.2
The PK Girl
The Euripides Enigma
Magnetic Moon
the virtual human
The Fortress of Fear
Xanix - Xixon Resurgence
 
Latest Forum Posts
HAPPY BIRTHDAY ralphmerridew
An' anuvver fing....
Why don't my folders stay where I put them?
Setting nickname / displaying unique text based on character name
Some excellent loot
Getting Adrift 4 to ignore "and"
Race against Time (RaT)
Results of The 2023 IFDB Awards are in!
Comp for already released short 2023 games
Happy birthday, Rotter
 
Latest Reviews
Classic Adventure
Private Eye
Roozden's Color Code Module
Wumpus Hunt
Lost Coastlines
The Lost Labyrinth of Lazaitch
October 31st (Post comp.)
The Euripides Enigma
AI
Hint System Library - Release 1

Make a donation

Cursor  Member Reviews - Return To Castle Coris

1 Ratings
5 star:
 (1)
4 star:
 (0)
3 star:
 (0)
2 star:
 (0)
1 star:
 (0)
 
 
 
 
 
Average Member Rating
 
 
 
Share your thoughts with other members:
 
Showing 5-star reviews - See all reviews
 
Most Helpful First | Newest First

1 of 1 people found the following review helpful:
 
  Episode 8 does not disappoint, Sat 21st Aug 2021
By Denk - See all my reviews

I just saw that there were no reviews for this brilliant game, so I decided to write one.

First I must say that I beta-tested this game.

This game is very much in the style of the seven preceding episodes by the same author, starting with episode 1: The Axe of Kolt. Like all the games in this series, the game has a VOCAB command. This was not uncommon in homegrown adventures in the UK in the 80s and early 90s but it was in contrast to American games, such as those by Infocom. Thus it wasn't a problem to "guess-the-verb" as long as you were aware of that feature. However, in this game and others by Larry Horsfield, the VOCAB command usually has this 'disclaimer' after listing a lot of useful verbs: "There might be a few more, but you will have to work those out for yourself!"

I suppose some words were omitted from VOCAB so that the game does not reveal any puzzles. As I have played many of Larry Horsfield's games, I was able to figure those out. If you haven't played his games before or PAW games from around 1990, it will take a little getting used to. I recommend you start with the first in the series and ask for help when needed. When you get the hang of it, you can enjoy the following games even more.

But back to this game. The game starts out underneath Castle Coris where you (Alaric) must investigate a mysterious tunnel. I can't say much without spoiling something, but it is in the usual style with original puzzles and original places in addition to the usual "puzzle" of finding relevant objects by examining, searching, looking under etc.

If you like the previous episodes, this game does not disappoint.

Most Helpful First | Newest First

© 2013 Campbell Wild. All rights reserved. | Contact the Webmaster