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Player.Held.OpenStatus(Closed/Open) does not return value
Issue Type: |
Status: |
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Date Submitted: |
Votes: |
Bug |
Completed |
Low |
Wed 13th Aug 2014 |
2 votes
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Found in version: |
Last Updated: |
Completed in version: |
Date Completed: |
Track Changes: |
5.0.32.1 |
Thu 28th Aug 2014 |
5.0.33 |
Thu 28th Aug 2014 |
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ice_wanted | | Wed 13th Aug 2014 05:58 |
The following two functions do not return any value even when the player is holding a container item (in the specified state).
Player.Held.OpenStatus(Closed)
Player.Held.OpenStatus(Open)
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Campbell | | Thu 28th Aug 2014 20:45 |
Fixed. As a workaround, OpenStatus(closed) and OpenStatus(open) should work currently (i.e. the status in lower case) |
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