Create your own Interactive Fiction

ADRIFT - Interactive Fiction  
Home   |   News ADRIFT News RSS   |   Screenshots   |   Download   |   Games ADRIFT Reviews RSS   |   Forum   |   Help   |   Links
Welcome Guest Register | Login
Popular Games
Skybreak v 1.2
Sophia or Wisdom Defined
The PK Girl
I Summon Thee!
Top Hat
Starship Quest
Magnetic Moon
The Lost Children
Die Feuerfaust
Jacaranda Jim
 
Latest Forum Posts
Spanish games
Browser
P/o Prune's mini competition
Stuck in Axe of Kolt
A Return to Positivity
Change location descr. from light to dark?
Other systems?
Popular Games...broken?
Lost Coastlines
Will we rule the IFDB?
 
Latest Reviews
Skybreak v 1.2
I Summon Thee!
Sophia or Wisdom Defined
Just a Fairy Tale
Son of Camelot
Camelot 1.05
Alien Diver v13
Museum Heist
The Spectre of Castle Coris
Die Feuerfaust

Make a donation

Skybreak v 1.2 - A game of adventure and wonder Play Online
By
5 out of 5 (2 reviews)  
Download
skybreak 1.2.taf
skybreak 1.2.taf

Skybreak! is a science-fantasy role-playing game of galactic proportions: explore distant stars, plunder alien ruins, hunt space pirates, collect beetles, slay gods, make out with sorcerers, and punch cosmic evil in its flabby, betentacled face!

The only thing you can't do is steer...

Cursor  Details
Genre: Science Fiction 
Language: Unknown 
IFID: ADRIFT-500-DADE-4AA7-4DB5-9E99-DA09967573A5 
Category: Complete adventure 
Forgiveness rating: Merciful 
Total Downloads: 320 
Online Plays: 130 
File Size: 1.33 Mb 
Version: 7
 

Cursor  Member Reviews
2 Ratings
5 star:
 (2)
4 star:
 (0)
3 star:
 (0)
2 star:
 (0)
1 star:
 (0)
 
 
 
 
 
Average Member Rating
 
 
 
Share your thoughts with other members:
 
Most Helpful Member Reviews

1 of 1 people found the following review helpful:
 
  Very fun and immersive, Sat 10th Apr 2021
By psy - See all my reviews

My first impression of Skybreak! was just how /huge/ it is. Not just in the world's size, but what you can do in it and who you can be. The character creation is in-depth and gives a nice selection of species, backgrounds, and talents, so no one character has to have the exact build. You can then name your ship that loves you (and hopefully you love back) and off you go on an immersive, sprawling adventure.

With the different species and groups across the world of Skybreak!, there's bound to be a lot of lore, but it's delivered in snippets as you explore different locations and come across various encounters. These stories and encounters add to your experiences to tell, which is almost a sort of currency in this game, something to exchange and pass along in addition to the physical materials you come across.

Skybreak! is a game that definitely deserves more than one playthrough with different characters (or even just the same one but stumbling across different encounters). If you're ever looking to spend some time exploring an expansive universe with countless things to do at each stop, this is a game to try out.


1 of 1 people found the following review helpful:
 
  Expansive. Addicting. Sandbox and lore keeps you coming back for more!, Tue 15th Dec 2020
By antscoff - See all my reviews

I started the game, picked a species and talents, and inherited a spaceship that loved me. At first blush, the gameplay seemed a little choppy because I didn't know what to expect. I went through a cycle of landing on planets, making a choice, and leaving. But after the first ten minutes it started to make sense. Lots of sense.

**A Fantastic Sandbox**
Skybreak! worlds are hand-crafted. Travel seems random, but it's regionalized. The lore is deep, but delivered in pieces delivered across multiple playthroughs and locations. Every species has its own special encounters and background descriptions. Every talent gives you a different way to win, so you end up with many alluring playthroughs. Planets and encounters are all hand-crafted.

**Trade System**
There are two economies in the game. One is with goods, like mined ores. You can buy and sell these in various places, which you might end up exchanging later. The second is with experiences, like tales of adventure. Collecting these tales actually involves hearing them, much like opening a book in the game gives you an actual short story -- it's more fun than I can put into words. There's a third element, Adventure Points, which are awarded and stripped in special circumstances, and important to your character's longevity.

**Ship Combat**
Ship combat is an uncommon encounter, and was a little more confusing to me. You have a heading in the top left corner when in ship combat, which is relative to the direction the enemy faces, such that 0 degrees means both of you would crash head-on if you flew at each other. After knowing that, it became a lot more reasonable. I still considered it interesting to encounter, if challenging to handle.

**Just Plain Addicting**
I want to stress again how awesome this game is; really give it a whirl. The fact that every encounter is drawn from a list of approx. 4-8 things balloons the replay value when you consider the scope of the game. There are so many sub-goals in this game that crop up as you play. There are so many ways to play and the writing is just fantastic through and through.

© 2013 Campbell Wild. All rights reserved. | Contact the Webmaster