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Release 33 - Mon 4th May 2015

Enhancements
  • Support <bgcolour> tags (ID 19010)
  • Add default background colour in Developer (ID 19009)
  • Allow more than one of all reference types (ID 18985)
  • Ability to copy-paste restrictions/actions (ID 18844)
  • Debugger Enchancements (ID 18387)
  • Player controled wait command (ID 8125)
  • Ability to retrieve the name of an object (ID 6639)
Bug Fixes
  • Conversation: Ignore player input of the ? letter character (ID 19015)
  • Variables set to strings with spaces (ID 18994)
  • Slight confusion with run-before tasks (ID 18993)
  • %object% %object1% %objects% confusion (ID 18986)
  • Saving array values does not work (ID 18984)
  • Cancel Open File can still load file (ID 18979)
  • IF expression not resolved before actions execution (ID 18973)
  • Restriction: reference must exist, does not check type (ID 18971)
  • Pop-up for adding restrictions to new task appears twice (ID 18968)
  • Character not known & indefinite (ID 18964)
  • Character1.Known function generate a error dialog (ID 18963)
  • Undo fail to UNDO unselect property (ID 18962)
  • Player.Held.OpenStatus(Closed/Open) does not return value (ID 18961)
  • %object2% reference with no %object1% fails "exists" restriction (ID 18957)
  • Old games load new libraries (ID 18946)
  • ToDo: Selection only item functions (ID 18925)
  • reference parameters scrambled if order changed (ID 18924)
  • Property restriction comparing < kills debugger (ID 18858)
  • Set default user dictionary location (ID 18422)
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