Create your own Interactive Fiction

ADRIFT - Interactive Fiction  
Home   |   News ADRIFT News RSS   |   Screenshots   |   Download   |   Games ADRIFT Reviews RSS   |   Forum   |   Help   |   Links
Welcome Guest Register | Login
Popular Games
Skybreak v. 1.4
InsideADRIFT #41
Magnetic Moon
Give Me your Lunch Money 2010
Yon Astounding Castle! of some sort
The Fortress of Fear
ECTOCOMP 2010
Starship Quest
Skybreak v 1.2
The Screen Savers on Planet X
 
Latest Forum Posts
Hiding direction pointers?
Walk-throughs
Formatting Text & Graphics Displays
Hot IF topics
Compiling for Mac and Android
Happy birthday, Lumin
EctoComp 2025 ready for entries
Happy birthday Myst
HAPPY BIRTHDAY NickyDude
Happy birthday Ardi
 
Latest Reviews
DRAM 321 Final
Goldilocks is a FOX!
Xanix - Xixon Resurgence
Finn's Big Adventure
Bug Hunt On Menelaus
Magor Investigates...
Classic Adventure
Private Eye
Roozden's Color Code Module
Wumpus Hunt

Make a donation

Cursor  Show all locations, objects, groups, etc, in Developer

Issue Type: Status: Priority: Date Submitted: Votes:
Enhancement New Medium Sun 21st Aug 2022 1 vote Vote Up Vote Down
 
Found in version: Last Updated: Completed in version: Date Completed: Track Changes:
5.0.36.4 Sun 21st Aug 2022 Log In
 
LazzahSun 21st Aug 2022 06:36
When I am writing a game, the various items (locations, objects, groups, etc} in it are scattered throughout the many folders I create.

It would be extremely useful if - in the developer - there was the facility to display a complete list of all the items of one particular type at any time.

I know you can run your game and, via the debugger, see lists of 6 types of item, but this does not include Groups, Properties or Text Overrides.

It would be very helpful if we could display lists of these items as well.
© 2013 Campbell Wild. All rights reserved. | Contact the Webmaster