Create your own Interactive Fiction

ADRIFT - Interactive Fiction  
Home   |   News ADRIFT News RSS   |   Screenshots   |   Download   |   Games ADRIFT Reviews RSS   |   Forum   |   Help   |   Links
Welcome Guest Register | Login
Popular Games
Skybreak v. 1.4
Skybreak v 1.2
The Fortress of Fear
Lost Coastlines
the virtual human
Classic Adventure
The Lost Labyrinth of Lazaitch
Starship Quest
The Dwarf of Direwood Forest
The Lost Children
 
Latest Forum Posts
ParserComp 2024 site is up
HAPPY BIRTDAY RoozdenScoot!
Copyright limitations?
Search Function Not Working In Windows 11
errors
Forum site error
The Book of Jax - The Adventures of Alaric Blackmoon # 10
HAPPY BIRTHDAY DazaKiwi
HAPPY BIRTHDAY ralphmerridew
An' anuvver fing....
 
Latest Reviews
Classic Adventure
Private Eye
Roozden's Color Code Module
Wumpus Hunt
Lost Coastlines
The Lost Labyrinth of Lazaitch
October 31st (Post comp.)
The Euripides Enigma
AI
Hint System Library - Release 1

Make a donation

Cursor  Different sound levels played at the same time

Issue Type: Status: Priority: Date Submitted: Votes:
Enhancement New Medium Thu 5th Jan 2023 1 vote Vote Up Vote Down
 
Found in version: Last Updated: Completed in version: Date Completed: Track Changes:
5.0.36.4 Thu 5th Jan 2023 Log In
 
P/o PruneThu 5th Jan 2023 18:52
You can have different sounds added to the same location by using the channels in the audio setup. But it would be great if it was also possible to have different levels of sounds in case you want one sound to be more prominent than the other
© 2013 Campbell Wild. All rights reserved. | Contact the Webmaster