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Thu 31st Jan 2008
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Being able to have the player input text into game is really neat but aside from allowing them to choose names for the player character, what else could one do with it?
Custom dialog comes to mind, but you wouldn’t have anyway for npc’s to appropriately respond so it would be more a gimmick then anything else, though a Monkey Island style Pirate insult fight would be cool though probably too similar.
A mad lib style mini game is another possibility. Also, if you could have objects with variables for names, you could create a puzzle, albeit a rather silly one, of figuring out what things really were with the player having been asked to give names to them before hand without knowing. I’ve tried things with variable names before and not had it work but perhaps in Adrift 5 this would be possible.