Create your own Interactive Fiction

ADRIFT - Interactive Fiction  
Home   |   News ADRIFT News RSS   |   Screenshots   |   Download   |   Games ADRIFT Reviews RSS   |   Forum   |   Help   |   Links
Welcome Guest Register | Login
Popular Games
Skybreak v. 1.4
All Through the Night
Run, Bronwynn, Run!
The Fortress of Fear
Xanix - Xixon Resurgence
Magnetic Moon
Bug Hunt On Menelaus
Skybreak v 1.2
Jacaranda Jim
A Difficult Puzzle
 
Latest Forum Posts
Race against Time Parser Comp. 2024
Testers required for "Book of Jax"
Score system on/off choice?
HAPPY BIRTHDAY NickyDude
Needing help
HAPY BIRTHDAY Lazzah
New game: Thy Dunjohnman
External requests for beta-testers
Any issues with Windows 11 install?
Some excellent loot
 
Latest Reviews
Thy Dunjohnman
Goldilocks is a FOX!
Xanix - Xixon Resurgence
Finn's Big Adventure
Bug Hunt On Menelaus
Magor Investigates...
Classic Adventure
Private Eye
Roozden's Color Code Module
Wumpus Hunt

Make a donation

Cursor  Member Reviews - Player name as input (DEMO)

1 Ratings
5 star:
 (1)
4 star:
 (0)
3 star:
 (0)
2 star:
 (0)
1 star:
 (0)
 
 
 
 
 
Average Member Rating
 
 
 
Share your thoughts with other members:
 
Most Helpful First | Newest First

0 of 0 people found the following review helpful:
 
  Thu 31st Jan 2008
By - See all my reviews

Being able to have the player input text into game is really neat but aside from allowing them to choose names for the player character, what else could one do with it?

Custom dialog comes to mind, but you wouldn’t have anyway for npc’s to appropriately respond so it would be more a gimmick then anything else, though a Monkey Island style Pirate insult fight would be cool though probably too similar.

A mad lib style mini game is another possibility. Also, if you could have objects with variables for names, you could create a puzzle, albeit a rather silly one, of figuring out what things really were with the player having been asked to give names to them before hand without knowing. I’ve tried things with variable names before and not had it work but perhaps in Adrift 5 this would be possible.

Most Helpful First | Newest First

© 2013 Campbell Wild. All rights reserved. | Contact the Webmaster