Create your own Interactive Fiction

ADRIFT - Interactive Fiction  
Home   |   News ADRIFT News RSS   |   Screenshots   |   Download   |   Games ADRIFT Reviews RSS   |   Forum   |   Help   |   Links
Welcome Guest Register | Login
Popular Games
Skybreak v 1.3
Skybreak v 1.2
Give Me your Lunch Money 2010
The Euripides Enigma
Asylum
The Fortress of Fear
Die Feuerfaust
The Axe of Kolt
Starship Quest
The Adventures of Postman Matt (and his black and white cat)
 
Latest Forum Posts
David W's works in progress
Testers Required For "Finn's Big Adventure"
Bug sometimes ruining responses to ambiguity questions.
Help with WIP Please
'Display Only Once' bug?
Object inside another object which is on another object cannot be seen
Character in container bug - reported in 2013, keep it in mind
Parser comp certificate
POINTS AWARDED
ParserComp 2022 thoughts and reviews
 
Latest Reviews
October 31st (Post comp.)
The Euripides Enigma
AI
Hint System Library - Release 1
The Dead of Winter
The Escape!
The Odd Competition
Grandpa's Ranch - Play Online Version
The Dwarf of Direwood Forest
Return To Castle Coris

Make a donation

Cursor  Member Reviews - The Sky Is Above Me

2 Ratings
5 star:
 (0)
4 star:
 (0)
3 star:
 (0)
2 star:
 (0)
1 star:
 (2)
 
 
 
 
 
Average Member Rating
 
 
 
Share your thoughts with other members:
 
Showing 1-star reviews - See all reviews
 
Most Helpful First | Newest First

2 of 2 people found the following review helpful:
 
  Not my cup of tea, Thu 6th Sep 2012
By Lazzah - See all my reviews

I admit straight away that the only reason I downloaded this game was curiosity after I saw the thread on the ADRIFT forum discussing it.

This is not a conventional adventure, I think the author is trying out some sort of "concept" on us.

On the first page - which is the title page, playing instructions and first "location" - you are instructed to "Advance through the game by simply writing the words that you see in the text, answering questions that are asked, or asking questions yourself." What the author means by that is that instead of typing "X sand", you just input "sand" to get some descriptive text. The problem is that if you type "sand" again you get the default response "I don't know that... But maybe I can think of something else". This happens for any noun that you get a descriptive message for.

You cannot go anywhere from the first page, typing in any direction produces the response "There is nowhere to go here.". Checking your inventory tells you that "I am carrying my heart". If you do what it says in the instructions, i.e. "If you are stuck, try typing the nouns you see in the text, or asking about them", if you (e.g.) ASK ABOUT HEART an error message pops up.

I am sorry, Teruka, for this negative review, but you need to start again with a conventional game. If the player is unable to move from the first location and nothing they type in gives them any clue as to what they are supposed to be doing, then they are going to dump the game PDQ, as I did.


  Thu 23rd May 2013
By David Whyld - See all my reviews

Most Helpful First | Newest First

© 2013 Campbell Wild. All rights reserved. | Contact the Webmaster