Create your own Interactive Fiction

ADRIFT - Interactive Fiction  
Home   |   News ADRIFT News RSS   |   Screenshots   |   Download   |   Games ADRIFT Reviews RSS   |   Forum   |   Help   |   Links
Welcome Guest Register | Login
Popular Games
Pete's Punkin Junkinator
InsideADRIFT #41
All Through the Night
Three Monkeys One Cage
Skybreak v. 1.4
Trick or Treat
The Fortress of Fear
Bug Hunt On Menelaus
Museum Heist
The Day Program
 
Latest Forum Posts
Getting Adrift 4 to ignore "and"
Happy birthday, Rotter
CYS New Year's Prompt contest
Short story contest for the forum?
Text Adventure Literacy Jam 2026
Merry Christmas!
Constellaris Court
Hot IF topics
Happy birthday reelyor
New Game Uploaded: THINGS THAT GO BUMP IN THE NIGHT
 
Latest Reviews
DRAM 321 Final
Goldilocks is a FOX!
Xanix - Xixon Resurgence
Finn's Big Adventure
Bug Hunt On Menelaus
Magor Investigates...
Classic Adventure
Private Eye
Roozden's Color Code Module
Wumpus Hunt

Make a donation

Cursor  Member Reviews - Sophia or Wisdom Defined

2 Ratings
5 star:
 (0)
4 star:
 (0)
3 star:
 (0)
2 star:
 (1)
1 star:
 (1)
 
 
 
 
 
Average Member Rating
 
 
 
Share your thoughts with other members:
 
Showing 2-star reviews - See all reviews
 
Most Helpful First | Newest First

2 of 2 people found the following review helpful:
 
  Not recommended, Mon 29th Mar 2021
By P/o Prune - See all my reviews

Although it sounds like an interesting game to play, I must admit that I gave up pretty fast.
This is a typical beginners game. There is nothing wrong with releasing a beginners game. We've all done that. But
this game shows all the fatal errors.
First of all, it has not been tested before release. Or if it has the author is incredibly rude in not giving thanks to the beta testers for their work. So this emphasizes the number one rule before releasing a game: Beta test, beta test, and then again, beta test.
There are lots of spelling errors (something that is easily avoided by using a text editor, even if your first language isn't English)
In the first location I can pick up a door and carry it with me. Even being able to open and close it.
I move north from room #1, to room #2 by going north. In there I found a wallet which I took. It contains 10 coins. I then dropped the wallet and walked north again and ended up in Room #2.1. Trying to go south from Room #2.1 gave me the message: There's no route to the south, only North and East. Which means that my wallet, containing 10 coins are gone. Going North gave me the message "The door doesn't open. It's slammed shut." which is fair enough. But when I tried going East, I got the response: "nice"
Apparently you need a secret password in order to open the door leading North. But the author doesn't bother to tell you that.
The author switches between using I and you. >I gives you: I am wearing nothing and am carrying your wallet.
The whole setup is just too messy in my point of view.

Most Helpful First | Newest First

© 2013 Campbell Wild. All rights reserved. | Contact the Webmaster